Author Topic: [Release] Turok+  (Read 102567 times)

Offline Smoke39

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Re: [Release] Turok+ v1.7
« Reply #90 on: February 05, 2018, 02:40:47 AM »
New version is up with this stuff:





Also some other boring stuff! (see OP)

Thanks again to BehemothProgrammer for pointing me in the right direction with raycasting (for the laser sight).

Offline Duke64

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Re: [Release] Turok+ v1.7
« Reply #91 on: February 05, 2018, 07:28:42 PM »
Cool pistol upgrade I like the slight modification on it. Well I updated the Turok + post on Turok Sanctum. I gave the post a makeover, the way I posted mods at first was different than current.
Turok +
Dinosaur Hunter
"Its time to make tracks"
"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Offline Rok

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Re: [Release] Turok+ v1.7
« Reply #92 on: February 07, 2018, 02:04:30 AM »
That was a nice update dual pistols and the laser actually going on the target neat!
Raptor Rok is metal.

Offline thebestmlTBM

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Re: [Release] Turok+ v1.7
« Reply #93 on: February 22, 2018, 05:21:44 PM »
That was a nice update dual pistols and the laser actually going on the target neat!
I agree, this is the great update indeed.

Offline Mon-Ark

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Re: [Release] Turok+ v1.7
« Reply #94 on: March 14, 2018, 05:19:38 PM »
Anyone came up with comfortable keybinds for the new functions?

Offline Smoke39

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Re: [Release] Turok+ v1.7
« Reply #95 on: March 14, 2018, 08:54:15 PM »
Here's my setup:

bind mouse_right "call ToggleMode"
bind mouse_misc1 "call QuickKnife" (thumb button)
bind mouse_middle "call QuickGrenade"
bind lshift "call ToggleScope"

Left alt (lalt) is good, too, but I have it bound to a debug function.

Offline Smoke39

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Re: [Release] Turok+ v1.7
« Reply #96 on: March 24, 2018, 05:34:44 AM »

Offline Badger

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Re: [Release] Turok+ v1.7
« Reply #97 on: March 24, 2018, 02:05:19 PM »
 :long-hunter:
Oho I see what longhunter be holding too!
Amazing!

Offline thebestmlTBM

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Re: [Release] Turok+ v1.7
« Reply #98 on: March 24, 2018, 04:51:38 PM »

NICE!
More Turok 2 ports in Turok+ :grin:

Offline Smoke39

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Re: [Release] Turok+ v1.75
« Reply #99 on: March 25, 2018, 04:34:49 PM »
New version is up with the T2 crossbow and plasma rifle as optional alternatives to the tek bow and pulse rifle, respectively, and initial 2.0 support.

The change notes may look small, but it was a lot of work designing T1-style visual and sound effects for the plasma rifle and its 3 fire modes, and working around engine limitations for the crossbow. Hope y'all enjoy them. :)

 

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