Author Topic: Jungle Falls (Turok DH User Map/Mod)  (Read 27758 times)

Offline Duke64

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Re: Jungle Falls (Turok DH Map/Mod)
« Reply #20 on: January 13, 2017, 04:41:31 PM »
 

Played this right now and yeah its a great level does not seem like a first map. Obviously your mapping on other games gave you a boost. Great job. Doesn't it feel weird to say Turok user map! Maybe because i'm late it still sounds ironic. You should definitely make more maps. This one is real good. Going to play Ancient Hollywood tonight. Thanks Duke for making these and again for messaging me.
I messaged you and a few others yesterday who used to be around heh. Still plan to send a few more today hope to see you around and thanks glad you enjoy.
« Last Edit: February 10, 2023, 06:37:32 AM by Dinomite »
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Offline The_EyeofTurok

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Re: Jungle Falls (Turok DH Map/Mod)
« Reply #21 on: January 16, 2017, 03:25:20 PM »
Welcome back, zippy!

:D okay my nickname can be Zippy :D thanks guys the_eyeofzippy ;)Is the humor I want :) This map is killer dude played 10 times now discovered more.
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Offline Rok

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Re: Jungle Falls (Turok DH Map/Mod)
« Reply #22 on: January 16, 2017, 03:26:46 PM »
64 I pinned your map myself. Go ahead be modest but you not going under sell yourself. I pinned because it is a great map for Turok plus its a great example what the editor can do. So please keep up the maps my friend.
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Offline Deathsphere

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Re: Jungle Falls (Turok DH User Map/Mod)
« Reply #23 on: January 20, 2017, 01:19:01 PM »
This level tells me how good you are at level design, this being your 'first' Turok map it really doesn't look like a first map that's right. We can always tell who has made levels before and who is really good at it. Well you definitely got it I mean this is serious work. I had a look at the editor and I opened this map in it. Lots of work man I would make a map probably in the future but I imagine learning a hole new editor will be tough. Just wanted to say this is really damn good my friend. Grade A work. Reminds me of a Doom type of map layout. I love it we do Cacowards for mappers in the Doom community. Maybe some kind of awards for Turok one day :) This one would win something.
« Last Edit: January 23, 2017, 01:21:51 PM by Deathsphere »

Offline Doom Dojo

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Re: Jungle Falls (Turok DH User Map/Mod)
« Reply #24 on: January 20, 2017, 02:14:16 PM »
This level tells me how good you are at level design, this being your 'first' Turok map it really doesn't look like a first map that's right. We can always tell who has made levels before and who is really good at it. Well you definitely got it I mean this is serious work. I had a look at the editor and I opened this map in it. Lots of work man I would make a map probably in the future but I imagine learning a hole new editor will be tough. Just wanted to say this is really damn good my friend. Grade A work. Reminds me of a Doom type of map layout. I love it we do Cacoawards for mappers in the Doom community. Maybe some kind of awards for Turok one day :) This one would win something.
Some kind of awards are not needed unless there was over 100 mappers that's why Doom has it but yeah I hear ya Deathsphere.

Sixty Four great work! I'm a doom mapper and I can really appreciate this level in many aspects. The layout, design, gameplay, and structures are awesome. I really like the cliff details something that wasn't in Turok that much.
« Last Edit: January 20, 2017, 02:16:47 PM by Doom Dojo »

Offline Jay Doomed

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Re: Jungle Falls (Turok DH User Map/Mod)
« Reply #25 on: January 23, 2017, 01:01:17 PM »
This level tells me how good you are at level design, this being your 'first' Turok map it really doesn't look like a first map that's right. We can always tell who has made levels before and who is really good at it. Well you definitely got it I mean this is serious work. I had a look at the editor and I opened this map in it. Lots of work man I would make a map probably in the future but I imagine learning a hole new editor will be tough. Just wanted to say this is really damn good my friend. Grade A work. Reminds me of a Doom type of map layout. I love it we do Cacowards for mappers in the Doom community. Maybe some kind of awards for Turok one day :) This one would win something.

Dude you already know you played some of his Doom and Duke 3D maps lmao. He is mapping machine plus you're helping us with Soul Sanctum so you saw those 5 new maps for Doom. Glad you joined the forum dude. I thought you might like it :) Doom Dojo is right, awards would only have a purpose if there is like 50-100 mappers or modders. At the moment Turok is really low in numbers in those categories.

What would we even call those awards xD Cacoawards are obviously based on Cacodemon so we need Turok Dinowards? haha interesting idea though!
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Offline Deathsphere

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Re: Jungle Falls (Turok DH User Map/Mod)
« Reply #26 on: January 23, 2017, 01:14:28 PM »
Just a thought with the awards lol sure Dinowards xD. I know you guys are right 64 seems to be the only one who has map anyway. I tried playing these other two maps I found on there and they're garbage lol! Why would you post a WIP map that is totally missing about everything even walls?? Ridiculous, sorry I like real levels/maps. There are some good mods on there though with potential, I honestly like Turok+ the most in mods.

Also, yes I played his maps before on those but I'm just saying I feel like he is getting even better. Things are sharp! It really shows when its a first level for a different engine/editor then you're familiar with and it still turns out great. Skill!
« Last Edit: January 23, 2017, 01:23:24 PM by Deathsphere »

Offline Jay Doomed

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Re: Jungle Falls (Turok DH User Map/Mod)
« Reply #27 on: January 23, 2017, 01:26:38 PM »
Oh I see what you mean. Yeah using a new editor and its still sharp no setbacks from previous maps pretty much. Got to have a creative artistic ass mind because I get stuck on my maps lol.
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Offline Gazer

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Re: Jungle Falls (Turok DH User Map/Mod)
« Reply #28 on: January 30, 2017, 11:23:08 PM »
Hi and Halo, and did I notice an update to the map today? The keys all worked and loaded up the hub ruins piece and fired it right up! Great job Duke. Really gives it that polished off look. And you added some dino's!

And so I see there's a post of your WIP map on your steam page. Or is that just random ideas that you are drawing from? I'm talking about the gameplay video in the screenshots. Looks awesome #Duke64.

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Offline Dinomite

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Re: Jungle Falls (Turok DH User Map/Mod)
« Reply #29 on: January 31, 2017, 11:13:03 AM »
Hi and Halo, and did I notice an update to the map today? The keys all worked and loaded up the hub ruins piece and fired it right up! Great job Duke. Really gives it that polished off look. And you added some dino's!

And so I see there's a post of your WIP map on your steam page. Or is that just random ideas that you are drawing from? I'm talking about the gameplay video in the screenshots. Looks awesome #Duke64.

-Gazerbeam
I just realised... Gazerbeam as in from the incredibles?

 

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