Author Topic: Open World Alpha official discussion thread  (Read 59782 times)

Offline Jay Doomed

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Re: Open World Alpha official discussion thread
« Reply #40 on: May 08, 2017, 01:18:12 PM »
That's scary :o you turn around and the raptor is right behind you. Neat idea I like it.
"Whatever it is, it doesn't belong in this world."

Offline Duke64

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Re: Open World Alpha official discussion thread
« Reply #41 on: May 10, 2017, 01:09:32 AM »


I need to add that video to your project on Turok Sanctum. Its creative and cool.
Dinosaur Hunter
"Its time to make tracks"
"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Offline Jay Doomed

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Re: Open World Alpha official discussion thread
« Reply #42 on: May 10, 2017, 03:15:50 PM »
I need to add that video to your project on Turok Sanctum. Its creative and cool.

I got an idea what else you could include on each map post. Include the thread from the forum and call it release thread or something?
Example:
Author: Badger
Release Thread: http://www.turokforums.com/t1-moddinguser-content/open-world-alpha-0-3-official-discussion-thread/

Then everyone could also view the threads with replies and stuff from Turok Sanctum.
« Last Edit: May 10, 2017, 03:17:22 PM by Jay Doomed »
"Whatever it is, it doesn't belong in this world."

Offline Badger

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Re: Open World Alpha official discussion thread
« Reply #43 on: June 03, 2017, 12:19:05 AM »
The texture update is here! We got our own texture set with over 250 textures made (and growing), including a custom model imported!


Random pic, seriously don't know how he got in there....


Apart from this update, I'm going to divert attention to do sectoring for the Turok Overhaul map while making tweaks to Openworld along the way, in case anyone is wondering what I'm doing next, so the next update to this project might take a couple months like this one has. Otherwise yay!
« Last Edit: June 03, 2017, 12:19:28 AM by Badger »

Offline Jay Doomed

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Re: Open World Alpha official discussion thread
« Reply #44 on: June 06, 2017, 02:20:47 PM »
Really nice Badger I'm going to give this a run on Friday I think :)
"Whatever it is, it doesn't belong in this world."

Offline Badger

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Re: Open World Alpha official discussion thread
« Reply #45 on: August 21, 2017, 08:40:26 PM »
0.43 is here with a new level, enjoy ya'll, along with a new separate music zip to use on your root folder.
« Last Edit: August 21, 2017, 10:57:30 PM by Badger »

Offline Jay Doomed

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Re: Open World Alpha official discussion thread
« Reply #46 on: August 22, 2017, 03:21:45 PM »
Nice Badger I could really use a new level on Turok right about now. I'l play it this week sometime. Maybe give some feedback excellent work mate.
"Whatever it is, it doesn't belong in this world."

Offline Smoke39

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Re: Open World Alpha official discussion thread
« Reply #47 on: November 18, 2017, 09:38:57 PM »
Finally got around to trying this.  Here's some random thoughts:
Make the totem poles talk like gossip stones.
I killed all my friends, but they kept respawning.  Assholes.
You made me fight all those leapers for a pistol!?
Took a zipline to hell.  Skeleton raptor scared me. ):
Died by pepper.
The end.

Offline Badger

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Re: Open World Alpha official discussion thread
« Reply #48 on: November 20, 2017, 04:52:54 PM »
Died by pepper.
The end.

Turok has transcended from lava and tar pits into pepper pits!

Offline Badger

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Re: Open World Alpha official discussion thread
« Reply #49 on: November 29, 2017, 08:18:58 AM »


New water textures

 

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