Author Topic: Turok 2 EX Turok 2 remaster 2017  (Read 296321 times)

Offline Duke64

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #80 on: March 08, 2017, 07:38:27 PM »
In 8 days I will be war blading dinosoid heads off picking up arrows out of enemy skulls, send mag 60s into fire born heads, cerebral boring all enemies, and even might get to play mp? Man I wish this 8 days goes fast :D

Always loved using the war blade in close encounters when you hear that gush sound you already know what happen xD
Dinosaur Hunter
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"Boo, No soup for you"
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Offline Jay Doomed

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #81 on: March 09, 2017, 02:02:55 PM »
Always loved using the war blade in close encounters when you hear that gush sound you already know what happen xD

It means his head is no longer there lol. Well guys one week from today we will be playing I hope! Uggh this week couldn't of gone any slower so far.
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Offline Primagen

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More Turok 2 Remastered Gameplay!
« Reply #82 on: March 10, 2017, 06:19:29 AM »
This our first real chance to see it in motion for more than a second and it looks amazing. It's nice to see someone actually running around in the game rather than just the kill montage from the trailer. It gives you a lot more of an idea of how the game will play.

« Last Edit: March 10, 2017, 06:23:26 AM by Primagen »

Offline vis

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Re: More Turok 2 Remastered Gameplay!
« Reply #83 on: March 10, 2017, 03:23:13 PM »
This our first real chance to see it in motion for more than a second and it looks amazing. It's nice to see someone actually running around in the game rather than just the kill montage from the trailer. It gives you a lot more of an idea of how the game will play.



This video reveals even more critical info, for us, end users and true fans, well i must say: we, Turokers, must kiss Night Dive's legs, for such level of optimization! My full respect, and any fear deleted, looking how min 90 % of original feel is there! : ) Rest is bonus (wise choice to keep dual tracks, true consideration and respecting of freedom, example of what we miss in modern production line...) Long live Turok 2! And we, fans with it! : -)
« Last Edit: March 10, 2017, 03:36:36 PM by vis »
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Offline Gazer

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Re: More Turok 2 Remastered Gameplay!
« Reply #84 on: March 10, 2017, 09:25:59 PM »
March 14th, that's Tuesday, wooohoooo  ;)  :)
 And the kickster mentioned redesigning the levels to create less of a chance of being 'stuck in a labyrinth' (paraphrase). Ok he said "less labyrinth an". is that a word?

WORD

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Offline Primagen

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Re: More Turok 2 Remastered Gameplay!
« Reply #85 on: March 13, 2017, 04:52:51 AM »
And the kickster mentioned redesigning the levels to create less of a chance of being 'stuck in a labyrinth' (paraphrase). Ok he said "less labyrinth an". is that a word?

Labyrinthian is most definitely a word. I've heard it used before to describe games of this type.

Offline BehemothProgrammer

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Re: More Turok 2 Remastered Gameplay!
« Reply #86 on: March 13, 2017, 06:36:34 PM »
This our first real chance to see it in motion for more than a second and it looks amazing. It's nice to see someone actually running around in the game rather than just the kill montage from the trailer. It gives you a lot more of an idea of how the game will play.


Looks great and mmmm those blood splatters!
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Offline Duke64

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Re: More Turok 2 Remastered Gameplay!
« Reply #87 on: March 14, 2017, 12:45:09 AM »

Looks great and mmmm those blood splatters!

I'm not so good with many other games history so correct me if I'm wrong, but Turok 2 is the most Brutal game of its time it created Brutality ;) But I can say it does do it the best of its time no telling me otherwise heh.
Dinosaur Hunter
"Its time to make tracks"
"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Offline Dinosoid

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Multiplayer Clans
« Reply #88 on: March 14, 2017, 08:25:38 PM »
.
« Last Edit: September 11, 2019, 01:41:21 PM by Dinosoid »

Offline vis

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Re: Multiplayer Clans
« Reply #89 on: March 14, 2017, 08:54:46 PM »
Are you guys gonna team up or battle each other?

All! ; ) Should be 5 vs 5, minimum, for clan fight, imo, so on one server with max 16 players, should be 1 neutral host/observer and 5 vs 5 vs 5 players, from 3 diff clan. We could have tournaments to, where we playing 1 vs 1 aka duels, where is not mater if that 2 player from same clan.
« Last Edit: March 14, 2017, 09:00:08 PM by vis »
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