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Turok Games => Turok Rage Wars => Topic started by: Duke64 on February 22, 2015, 10:19:57 PM

Title: Rage Wars
Post by: Duke64 on February 22, 2015, 10:19:57 PM
Here is a really cool picture of Turok Rage Wars I cut it out and it is in PNG format

(https://duke64nukem.files.wordpress.com/2015/02/rw-log01.png)

For full size just go here and save image as if you wish :)
 Duke64Nukem.com (https://duke64nukem.files.wordpress.com/2015/02/rw-log02.png)
Title: Re: Cool picture of Rage Wars
Post by: Rok on March 20, 2015, 02:08:10 PM
Nice job that is pretty cool that you cut it out in png format to. I know this picture came from the acclaim archives and that is awesome to cut it out like that. Thanks
Title: Re: Cool picture of Rage Wars
Post by: operative lm on April 05, 2015, 09:53:51 PM
It's a very long a complicated story, but the gist of it is "They weren't making money and were doing stupid things." Before Dinosaur Hunter was released, they were almost bankrupt; the Valiant Comics buy-out turned out to be a questionable decision that led to a few long-time Valiant employees leaving and the comics' quality suffering as a result, which meant a great decrease in sales (ask any Valiant reader about Birthquake and notice how they cringe). The first Turok game pretty much single-handedly saved the company. When the comics side of the company was re-branded as Acclaim Comics, they rebooted all of their titles. This also led to a decrease in sales as a number of readers left as a result of their favorite characters becoming unrecognizable.

Comics was not what Acclaim was really interested in, though. It was video games. The reboot was the result of a decision by the higher-ups to make comics that would easily translate in the video game medium. This is why the Turok, Shadowman, and Armorines games exist in the first place. But after Seeds of Evil, the games began to get mediocre reviews (and were selling nowhere near what Acclaim had hoped they would). So Acclaim decided to cut costs and dial back their comics division (it wasn't making very much money any longer, remember) before finally axing the entire thing in 2000 (the Evolution tie-in comic in 2002 was an anomaly). Since comics couldn't be counted on and video games were only sort of making a profit, Acclaim turned to weird marketing strategies.

There were a few marketing things that Acclaim did that cost them a lot of money that they were unable to recoup. For Shadowman: 2econd Coming, Acclaim actually paid relatives of deceased persons money to advertise the game on their gravestones. For Turok: Evolution, there was the "Name your Labor Day baby Turok for a year and win $10,000!" Both of these were not well received. There was also a guy that supposedly stayed in line for however many days in order to be the first to buy Turok: Evolution, but it turned out that Acclaim had paid him to do it.

And among all of this, there was the release of BMX XXX, a game that originally had Dave Mirra attached to it (he left as soon as he realized what direction the project was heading towards). The less said about that the better. There were many other games that Acclaim produced (a lot of racing, wrestling, other sports), but they all suffered from the "mediocre reviews, lack of huge sales" thing.

So yeah, after all of that, Acclaim went bankrupt and had to sell off all of its assets in an attempt to settle its $100 million debt.
Title: Re: Cool picture of Rage Wars
Post by: Duke64 on April 05, 2015, 10:05:55 PM
A Turok history lesson you know your stuff :) Pretty much a lot of it has to do with some plans and decisions they decided to take on business matters and on the games rather then the product they had itself except for Turok 1 and 2.

Here I turned it into this, kind of reminds me of Jurassic Park :)
(https://duke64nukem.files.wordpress.com/2015/04/turok-rage-wars-1.jpg)
Title: Re: Cool picture of Rage Wars
Post by: Rok on April 06, 2015, 10:04:36 AM
Now that is an awesome picture there.  Yes  it does remind me of Jurassic Park saved as my desktop background!
Title: Re: Cool picture of Rage Wars
Post by: Adon on April 08, 2015, 02:11:14 PM
Yes indeed a great picture thanks for sharing, maybe someone who doesn't have a forum profile picture should use it :P
Title: Re: Cool picture of Rage Wars
Post by: Drahsid on May 31, 2015, 01:45:47 AM
I though I was the only person that had this game.
It wasn't as popular as it should've been back then.
Would've been much better with online service,
sadly it was release at the wrong time.
Title: Re: Cool picture of Rage Wars
Post by: Adon on July 17, 2015, 12:23:12 PM
You know this is crazy I think I remember playing this game a hole bunch with my brothers also. So we played Turok 2 and Rage Wars the most I think. I mean we loved Dinosaur Hunter but we couldn't play with each other on it instead have to take turns(fight over the controller) Me being the girl I never won lol. Anyway Rage wars gives me memories loved it also.
Title: Re: Cool picture of Rage Wars
Post by: Rok on July 18, 2015, 02:31:08 PM
I would kick your butt on it Adon hehe ;)
Title: Re: Rage Wars
Post by: Duke64 on July 25, 2015, 02:18:51 AM
Changed topic name to just Rage Wars. There isn't much to talk about so we might as well keep it here. Now don't get me wrong I am surely not saying there isn't much to talk about because the game is not good. Just because there most likely wont be any news on this one. I love this game personally wish it had a PC port. Well here is a video I have I am playing Rage Wars Turok Trials.

Title: Re: Rage Wars
Post by: Adon on July 27, 2015, 12:27:52 PM
Oh yes I really remember playing this now! What's it called monkey tag or something sorry I forget the name of the mode. Wow this brought back memories :) Also, like how Adon is your partner in part of that video :P Yeah I got your back Dukey hehe.
Title: Re: Rage Wars
Post by: Rok on July 29, 2015, 02:06:17 AM
Awesome video Duke this is so close to being like Turok 2 in a way. Funny Talset boss fight you had hehe. Well well look who's getting there head back :D
Title: Re: Rage Wars
Post by: Adon on July 29, 2015, 12:06:36 PM
Added to the playlist, plus I left a comment that shows the time (7:06) when Adon is your partner :)

Title: Re: Rage Wars
Post by: Rok on August 04, 2015, 12:56:19 AM
I know how it is I played before I played most Turok games before. But is nice to see again for sure its been long time.
Title: Re: Rage Wars
Post by: Rok on August 12, 2015, 10:25:11 AM
That would be pretty awesome man. I am actually pretty pissed off Turok is not on steam at all. Seriously I joined steam the other day and made me see there isn't one damn Turok game. Feel like going raptor on steam. I don't really go on steam but still it upset me completely.

Its one thing to hear Turok is not on steam but its a hole different feeling actually seeing that :(
Title: Re: Rage Wars
Post by: Jay Doomed on September 16, 2015, 11:01:07 AM
Someone on the Doom forums was working on a Rage Wars Turok for Doom I don't think much progress was ever made but you guys might like to check it out :)

http://www.doomworld.com/vb/wads-mods/65718-turok-doom-anyone/
Title: Re: Rage Wars
Post by: kalinus on September 17, 2015, 04:03:02 AM
Someone on the Doom forums was working on a Rage Wars Turok for Doom I don't think much progress was ever made but you guys might like to check it out :)

http://www.doomworld.com/vb/wads-mods/65718-turok-doom-anyone/

Hey that was me! :P It is currently on pause due to needing some team members. Mainly some folks to do sprites. I could post a topic if people are interested.
Title: Re: Rage Wars
Post by: MaxMan on September 17, 2015, 09:24:03 AM
You should if you want, its looking pretty interesting to me. Doom is awesome is so is Turok
Title: Re: Rage Wars
Post by: Jay Doomed on September 17, 2015, 11:27:40 AM
Hey Kalinus, I am from doomworld to I recognize you :)

I think you should make a post but I really think you should do some updates on it first I think its been quite awhile. A fresh update with a thread here in this Rage Wars section would be a great idea. I have always been checking that thread on doomworld for updates to hehe. Hope that you continue on this!
Title: Re: Rage Wars
Post by: Rok on September 17, 2015, 08:59:12 PM
Well we would support it either way Kalinus I like the RW Mag60 to, that looks nice in Doom. Hope to see more work on this.
Title: Re: Rage Wars
Post by: Rok on September 18, 2015, 10:07:44 AM
Damn dude you are right the muzzle flash is to the left of the gun. Those things can be fixed easily though. Also, I agree the Mag60 is more like a chaingun. I suppose thats why Duke made duel mag 60s replace the chaingun in his Duke 3D mod.

So I got to agree with Doomguy maybe make a post with some updating if you can buddy. But I like where your trying to go with it. Not many pay dues like this to Rage Wars. Keep it going
Title: Re: Rage Wars
Post by: Adon on September 18, 2015, 01:52:50 PM
Oh c'mon its not that bad at the least its something Turok related. You should do a nice update to your doom mod then make a thread buddy. You can do whatever you want to honestly the forum is free to make posts/threads. I will say don't make a thread if your not going to update it, in other words don't make a thread that will sit with no updates applied to it. In that case its better off here :) Do as you feel, if you think you will be working on it time to time make the thread and post the updates as you go along. By any means in the end its up to you.
Title: Re: Rage Wars
Post by: Duke64 on September 22, 2015, 05:05:47 PM
I doubt you will be hated, so far this is a pretty grateful (not hateful) community Turok has. So pretty much we have all been nice, which makes even the slightest negativity stand out(not saying your opinion here was negative though its just an opinion). Hope things get better for you.

Here is a pic from the RW archive there isn't much goodies inside that, so make the most of it xD

(https://duke64nukem.files.wordpress.com/2015/09/ragewars-sheet-tiff.jpg)
Title: Re: Rage Wars
Post by: MaxMan on September 24, 2015, 10:33:30 AM
Still pretty neat. Would probably hang it on my wall if i owned it.
Yeah man its pretty neat I would hang it up to if I had a poster of it :) But there weapon of choice is kind of weird for the cover there which is the charge dart, I don't think that's the final weapons choice for the cover doesn't it have a few weapons instead of all the same? Or maybe the strategy guide did have it like this I could be wrong..
Title: Re: Rage Wars
Post by: Adon on September 24, 2015, 01:38:58 PM
Maybe they just wanted to make the strategy guide have a small difference then the cover is all. Nothing wrong with that Maxman :P

(https://upload.wikimedia.org/wikipedia/en/f/f1/Ragewarsbox.jpg)
Title: Re: Rage Wars
Post by: kalinus on September 24, 2015, 11:34:32 PM
Yeah my mod is very primitive right now. And I'll wait till I get more done before making a topic on it. BTW the muzzle flash on the mag60 never got replaced from original. The gun in the mod actually fires the 3 shot burst as in game, and will feature the alt-fire as well. The map isn't detailed but has most things from original map intact with the exception of elevator and its hall. It took me a long time to figure out how to make swimable water, in a 3d floor, with the correct blue shading, and no color bleeding to lower sectors.
Title: Re: Rage Wars
Post by: Rok on September 25, 2015, 10:51:26 AM
Yeah my mod is very primitive right now. And I'll wait till I get more done before making a topic on it. BTW the muzzle flash on the mag60 never got replaced from original. The gun in the mod actually fires the 3 shot burst as in game, and will feature the alt-fire as well. The map isn't detailed but has most things from original map intact with the exception of elevator and its hall. It took me a long time to figure out how to make swimable water, in a 3d floor, with the correct blue shading, and no color bleeding to lower sectors.
Yeah I imagine Turok effects from 99 are difficult to put in the Doom engine. I did notice the water on the ceiling good job on that. I hope to see more out of this for sure.

That slogan is pretty neat. "Head to head to head to head combat!"
Yeah 4 heads for 4 controllers on N64 thus informing us there was never intentions for it to go on PC lol.
Title: Re: Rage Wars
Post by: Alpha Senpai on October 25, 2015, 08:44:53 AM
When your aim is so good you get higher than 100% and get more kills than your suppose to xD
Title: Re: Rage Wars
Post by: Adon on October 26, 2015, 01:26:18 PM
lol what could 101% mean maybe one bullet hit to guys at once :P
Title: Re: Rage Wars
Post by: Alpha Senpai on October 30, 2015, 03:43:21 AM
lol what could 101% mean maybe one bullet hit to guys at once :P
You see I gave them a terrible case of explosions and it was contagious. ;)
Title: Re: Rage Wars
Post by: Jay Doomed on November 02, 2015, 12:34:21 PM
lol what could 101% mean maybe one bullet hit to guys at once :P
You see I gave them a terrible case of explosions and it was contagious. ;)

hahah nice one damn I don't think I ever seen 101% before now I am going to try lol
Title: Re: Rage Wars
Post by: Mon-Ark on December 22, 2015, 12:11:23 PM
Something interesting I noticed by messing with n64 emulators a extracting models:

The 3d character portraits on the character select, if you take out the hud you can clrearly see that they only have the torsos of the characters instead of the whole body.

HOWEVER, some of the new characters do have their full body behind the hud, and you can clearly see they are actually better character models than those already used ingame.

BTW by some, I think I mean "only tal' set". been a long time since ive done this.
Title: Re: Rage Wars
Post by: Jay Doomed on December 30, 2015, 01:58:32 AM
So they only made Tal'set a full model on the character screens? Hmm thats strange if you ever do it again snap a screen shot or video. Would be interesting
Title: Re: Rage Wars
Post by: Mon-Ark on December 30, 2015, 12:48:53 PM
You can easily fin a picture on google.

Heres it is from the turok wiki
(http://vignette1.wikia.nocookie.net/turok/images/8/85/Turok_Rage_Wars_Characters_-_Tal'set.png/revision/latest?cb=20150603232219)
Title: Re: Rage Wars
Post by: Adon on January 08, 2016, 11:39:58 AM
So its from our good friends over at the wiki. I think its Operative Im and Ice Princess here on the forum.

Anyways, nice little fact there and weird to. Wonder why they didn't just give everyone a full body lol.
Title: Re: Rage Wars
Post by: Mon-Ark on January 08, 2016, 11:46:52 AM
Well i couldnt give a picture myself because my desktop where I fool around with that crap is in coma, and I have yet to even install project64 in this one.

Quote
Wonder why they didn't just give everyone a full body lol.

Not enough space available to fit in cartridge maybe?
At that point Acclaim was starting to die and it feels their games had to be rushed in one way or another (turok3 and this one fit that description)
Title: Re: Rage Wars
Post by: Jay Doomed on January 08, 2016, 12:35:02 PM
Not enough space available to fit in cartridge maybe?
At that point Acclaim was starting to die and it feels their games had to be rushed in one way or another (turok3 and this one fit that description)

Its a real shame to because even know they were rushed, had low memory, and came out in a time where consoles were upgrading they both were still good games. That being said these two games really deserve to be remastered.
Title: Re: Rage Wars
Post by: Mon-Ark on January 08, 2016, 03:53:34 PM
But in this case go a little further and make it an HD port.

T3 and RW really lack polish in the graphics
Title: Re: Rage Wars
Post by: operative lm on January 08, 2016, 07:04:08 PM
So its from our good friends over at the wiki. I think its Operative Im and Ice Princess here on the forum.

Anyways, nice little fact there and weird to. Wonder why they didn't just give everyone a full body lol.

Yep, that's us!

I can't speak about full-body models in the game itself, but every character received one for the strategy guide.
Title: Re: Rage Wars
Post by: Mon-Ark on January 12, 2016, 11:28:06 AM
Was the minigun's energy shield completely invincible to everything or there was some way to still deal damage? because that would make it kinda cheap.

It always bothered me how the minigun's shield and the inflator felt kinda unbalanced
Title: Re: Rage Wars
Post by: Adon on January 12, 2016, 12:35:12 PM
I can't speak about full-body models in the game itself, but every character received one for the strategy guide.

Wonder if there are any scans of that I would like to see them. Or is it already on the wiki? Well it would be cool to see every character in full especially Adon.

Was the minigun's energy shield completely invincible to everything or there was some way to still deal damage? because that would make it kinda cheap.

It always bothered me how the minigun's shield and the inflator felt kinda unbalanced
Its been to long for me to remember. But I do remember something about them being overpowered and cheap.
Title: Re: Rage Wars
Post by: Mon-Ark on January 12, 2016, 01:46:43 PM
Quote
Wonder if there are any scans of that I would like to see them. Or is it already on the wiki? Well it would be cool to see every character in full especially Adon.

Its her T2 model, same from which they chopped the torso for use in the select screen from the game. Same applies to the other T2 characters. However it also shows a picture of her german version.

(http://orig02.deviantart.net/9d46/f/2015/095/0/6/turok__rage_wars_adon_by_armando_027-d8olsif.jpg)

Campaigners got a better renditions of himself tough.

(https://www.google.com.ar/imgres?imgurl=http://orig13.deviantart.net/480f/f/2015/095/5/b/turok__rage_wars_campaigner_by_armando_027-d8olsm2.jpg&imgrefurl=http://www.deviantart.com/tag/nintendo_64&h=700&w=472&tbnid=w4nWVSyOkzGrYM:&docid=woO2BZm_HqHymM&ei=50eVVpKLJMylwgTnjarYBg&tbm=isch&ved=0ahUKEwjSmrbD9aTKAhXMkpAKHeeGCmsQMwgjKAkwCQ)

Quote
Its been to long for me to remember. But I do remember something about them being overpowered and cheap

Miniguns has just that: a shield that uses energy ammo, so yuo canjust camps at a spot where energy ammo spawns.

The inflator's regular shot deals 10 damage, inflate status, easier to hit when inflated and has a really fast rate of fire. 10 shots and you are dead either way, be it from no health of exploding.

Second shot outright kills you for only 50 energy, and the cool down seems shorter than the mag60's second function.

The emaciator is actually balanced and can be deady with proper skill.
Title: Re: Rage Wars
Post by: MaxMan on January 12, 2016, 01:54:05 PM
Wow I will take normal Adon over the German version any day of the years hahah really thats Adon? Looks like a transformer :P I never saw the german look before ever and im really glad they didnt make her like that in all versons wow.
Title: Re: Rage Wars
Post by: Adon on January 15, 2016, 09:53:57 AM
Yeah they just used the T2 models but made them a little more define but it was probably the engine that made the models look more define. That or they added more polygons to it hehe :)
Title: Re: Rage Wars
Post by: Revenant32 on August 09, 2016, 03:38:12 PM
They need to remaster this game cuz the mp is very good on it
Title: Re: Rage Wars
Post by: Revenant32 on August 09, 2016, 03:49:03 PM
Yeah lol I forgot about the monkey wasn't it like monkey tag or kill the monkey? Its been so long since I played this one I just remember was good like better then quake or on same level as the quake mp. I thought it was better then quakes
Title: Re: Rage Wars
Post by: Snake Plissken on September 11, 2016, 06:56:36 PM
Here is a really cool picture of Turok Rage Wars I cut it out and it is in PNG format

(https://duke64nukem.files.wordpress.com/2015/02/rw-log01.png)

For full size just go here and save image as if you wish :)
 Duke64Nukem.com (https://duke64nukem.files.wordpress.com/2015/02/rw-log02.png)

Once multiplayer is established in T1 kex and all... Turok rage wars would be the next on the top30 easy things to do list when it comes to the next easy thing to pull of in Turoks current version of the kex game engine.  I tried doing work on makeing bots when it came to a few things before I left. Wanted a enhanced enemie, more spare tic and intelligent for when it came to multiplayer with bots. To far down the road though but the probability is it'll be done by one person or another, one way or another.
Title: Re: Cool picture of Rage Wars
Post by: Jay Doomed on March 08, 2017, 01:56:58 PM
A Turok history lesson you know your stuff :) Pretty much a lot of it has to do with some plans and decisions they decided to take on business matters and on the games rather then the product they had itself except for Turok 1 and 2.

Here I turned it into this, kind of reminds me of Jurassic Park :)
(https://duke64nukem.files.wordpress.com/2015/04/turok-rage-wars-1.jpg)

I mean this is still like the best Rage Wars pic. Reminds me of a combo of RW and Jurassic Park. I love how you used it on the steam group also man. Thanks for making me admin on the steam group btw. Now I can make announcements and stuff :)
Title: Re: Rage Wars
Post by: Revenant32 on March 08, 2017, 03:26:47 PM
I would love for them to bring this game back even though I already said it before I'm sure you guys don't need another guy saying bring Rage Wars back lol. With T2 release on the brink. I think that Rage Wars could be a thing. Its a good game and it isn't as large as a project could be a cheaper price and should be less work than the usual Turok ex project.
Title: Re: Rage Wars
Post by: Jay Doomed on April 04, 2017, 10:22:26 AM
Bring Rage Wars back next!
Title: Re: Cool picture of Rage Wars
Post by: Doom Dojo on April 04, 2017, 11:38:39 AM
(https://duke64nukem.files.wordpress.com/2015/04/turok-rage-wars-1.jpg)

Quote me if Rage Wars releases I will buy at least 10 copies.
Title: Re: Rage Wars
Post by: Old One Eye on April 04, 2017, 12:40:44 PM
^
Me too!
Title: Re: Rage Wars
Post by: Rok on April 04, 2017, 01:26:32 PM
^
Me too!

+10
Title: Re: Rage Wars
Post by: Jay Doomed on April 06, 2017, 01:40:45 PM
That's 30 sells already accounted for. I'm sure 64 would buy a bunch too and do giveaways lol. If we can ensure like 150 sells maybe they would really start considering this :D
Title: Re: Rage Wars
Post by: Deathsphere on April 06, 2017, 03:02:38 PM
Well you can definitely count me in too I would definitely buy this game needs a pc port the most out of all the Turok games imo.
Title: Re: Rage Wars
Post by: Jay Doomed on April 19, 2017, 11:09:06 AM
Could you imagine the ability to make a real SP campaign user made content with an editor/mod tools for this game? This game really needs to come back! The community can carry it so far.
Title: Re: Rage Wars
Post by: Doom Dojo on April 19, 2017, 01:14:34 PM
Could you imagine the ability to make a real SP campaign user made content with an editor/mod tools for this game? This game really needs to come back! The community can carry it so far.
Plot: Monkey is the new Campaigner haha.

Could you imagine the ability to make a real SP campaign user made content with an editor/mod tools for this game? This game really needs to come back! The community can carry it so far.
Honker Hunter campaign
It could be done haha
Title: Re: Rage Wars
Post by: Ravenfreak on May 02, 2017, 08:23:49 PM
Honestly when I was a kid I really wanted the game, up until I knew that it was a multiplayer only game. However a few years back I got a copy, since at the time I needed that along with the GB titles to complete my collection. (I still don't have any of those and I no longer own Turok 2008...) It's not too bad for what it is, but if it was released on PC it would have been better. I'd like to see a PC port of the game at some point, but I doubt it'll ever happen.
Title: Re: Rage Wars
Post by: Jay Doomed on May 05, 2017, 03:03:47 PM
Yeah and it would be pretty cool if we could make sp modes a small story ;) Just need modding tools and the EX version!
Title: Re: Rage Wars
Post by: Rok on May 11, 2017, 10:06:29 AM
Would be really cool if Nightdive makes Rage Wars and make it so we can create mp and even sp maps somehow. Idk if that is possible but it would really really be Nice!! Bring Rage Wars!
Title: Re: Rage Wars
Post by: Mon-Ark on May 11, 2017, 03:47:32 PM
would be nice if they replaced (or add the option to) the character models with the higher quality versions seen in Turok2 SP. Balance some few weapons, add more match customization options like in T3, the option to play any map on any mode, and more gore (at the very least make characters lose their heads/limbs if they die by a headshot from some strong guns)
Title: Re: Rage Wars
Post by: Revenant32 on May 24, 2017, 01:12:51 PM
Yeha bring Rage Wars to pc for mp with dedicated servers and ability to mod and map. A cool sp added by mods would be awesome.
Title: Re: Rage Wars
Post by: Rok on June 25, 2017, 11:54:38 PM
Rage Wars ost. Just thought I would put it here to.

https://darrenmitchell.bandcamp.com/album/turok-rage-wars-original-n64-soundtrack
Title: Re: Rage Wars
Post by: Revenant32 on July 05, 2017, 03:48:51 PM
I bought it now :)
Title: Re: Rage Wars
Post by: Duke64 on August 30, 2019, 09:50:33 PM
I hope that this one will get a remaster more than the ones that came out. Also, I been playing some of this game on my N64 with my son lately extremely fun.