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Messages - AbyssalDragon86

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11
The Plasma Rifle sounds cool, I'll have to try this out.

12
Should make an area that has that real Yellowstone National Park feel, when introducing them.

Do the Bloodborn ones have blood projectiles like the zombies, yet?

13
It should be good to see, when it's done. I have to remember to take the other mod out, whenever I decide to check the multiplayer because it's been some time since I played it.

I like my idea that I gave you but I still like the Iceborn, too because of the colour and the AoE effects that had. You could even do a Radioactive version, if that idea hasn't been thought of?

14
Acid burns









I'm late to seeing this, but I see you've done it.

Do they have acid AoE attacks, yet?

15
Going Al Capone era with a good ol' fashioned Thompson! >:D

I saw the video last night and that would be fun to use.

16
Anything Else / Re: BlockBuster and Hastings
« on: August 20, 2017, 12:48:41 AM »
If that's the case, then hiring games like DOOM wouldn't be the best thing to do... Especially when the file size is massive.

I'm not sure if we had Hastings down here in Australia (apart from it being a place name) but we did have Blockbuster.

I remember my brother use to hire a few games a week, so they were definitely cheaper back then. It's pointless these days and I see why they eventually went defunct.

17
I only use YouTube for watching now, I can't be bothered uploading, even now that I have Dark Souls 3 and will record some stuff.

Apart from the good videos and the people I know, the rest is garbage... Someone always has to be a fucking edgelord in the comments of popular videos.




18
Other Games / Re: DOOM
« on: July 10, 2017, 01:14:51 PM »
I guess I can always start on another one that is more simple, without abandoning the other... I haven't done anything these last few days since getting a new game, though. Making a fortress has been an idea for a while. I wish I knew how to make the dart traps.

19
Other Games / Re: DOOM
« on: July 09, 2017, 01:37:56 AM »
I have to try something simple because design can be tedious, but that's me as an artist... I don't know how to make things easier for myself. xD

If I can get this one done and then start new, I think it would be best to start out simple and then add the aesthetics towards the end. Also, not conforming the map to the shape of a symbol because it's more time spent trying to make it all fit.

Do you plan to make some more Doom 64 ones soon, Jay?

20

I have something like a king fireborn planned for a boss since the bosses are a real pain to work with I don't think I will yet... Creat my own boss was the solution. I would like to show you the acidborn in its current state! Good luck on your Doom 64 map no pressure its just cool we wait for new maps man :) Doesn't have to perfect its fun! Enjoy yourself good job.

I meant them more as in them being an elite type of enemy. Slightly bigger than the regular ones but a boss would be cool if it's possible.

On the Doom map, I'd really like to know how to create dart traps and also, which directory is the textures in? I see door textures but not in full form. Some textures are only like half or a quarter of the full one and I'm not sure you can flip the textures around like a mirror image?

I might post more about it in the Doom thread, in the afternoon.

Yeah its really easy to make them a different scale and have a different health scale also. But I would also change the bounding boxes of there hit detection and give him more powers or something. I kind of started working on it but nothing to mention yet though except that he will have more fire features than usual :)

About the Doom door its fine yeah you just have to flip the texture. Use this checkbox on the texture you want to mirror. "UV Wrap H mirror"



Thanks, it worked.

I changed all those door textures to CDOR4BB and did both H & V Mirror.

It was right there in front of me all along and I didn't think of trying it... It looks much better.

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