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Turok Evolution / What Are the Best Colors for a Luxurious Bathroom?
« Last post by nayaghosh on March 22, 2024, 12:07:36 AM »
Designing a luxurious bathroom involves careful consideration of various elements, including color schemes that evoke a sense of opulence and sophistication. The right colors can transform an ordinary bathroom into a spa-like retreat, exuding elegance and comfort. At Variation By Bajaj World we understand the importance of selecting the perfect color palette to create a truly luxurious bathroom experience.

One of the most popular color choices for a luxurious bathroom is white. White reflects light, creating an airy and spacious feel, which is synonymous with luxury. Pairing white with metallic accents such as gold or silver adds a touch of glamour and refinement. Marble or porcelain tiles in shades of white further enhance the luxurious ambiance, creating a timeless and sophisticated look.

For those seeking a warmer and more inviting atmosphere, soft neutral tones like beige, taupe, or cream are excellent choices. These colors provide a sense of warmth and comfort, reminiscent of a high-end spa resort. Incorporating natural materials such as wood or stone accents can elevate the luxurious feel of the space, adding texture and visual interest. Consider integrating Kohler surat fixtures to further enhance the overall aesthetic and functionality of your bathroom design.

In contrast, deep, rich colors like navy blue, emerald green, or charcoal gray can make a bold statement in a luxurious bathroom. These hues evoke a sense of drama and intimacy, creating a cocoon-like atmosphere perfect for relaxation. When paired with Kohler's exquisite fixtures and accessories, such as those available in our showroom in Surat, these dark colors can create a striking and unforgettable bathroom design.

Ultimately, the best colors for a luxurious bathroom are those that reflect personal style and evoke a sense of indulgence and tranquility. Whether opting for a classic white palette, soft neutral tones, or bold, dramatic hues, Bajaj World offers a wide range of options to help you create the bathroom of your dreams. With careful attention to color selection and thoughtful design choices, you can achieve a truly luxurious bathroom retreat that exudes sophistication and elegance.
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When it comes to enhancing the aesthetics and functionality of your bathroom, selecting the right shower door is crucial. At Variation By Bajaj World, we understand the importance of choice and quality, offering a diverse range of bathroom shower doors to suit every need and preference.

One of the most common types of shower doors is the sliding door. Ideal for bathrooms with limited space, sliding doors glide effortlessly along tracks, allowing for easy access without requiring extra clearance for swinging. They offer a sleek and modern look, perfect for contemporary bathroom designs. Visit our Dorn Bracht authorized dealer in surat for a selection of premium sliding door options.

Pivot shower doors are a great alternative for anyone looking for something a little fancier. Similar to conventional doors, these doors swing open and closed on hinges. Compared to sliding doors, they offer a broader opening, thus bigger bathrooms may use them. Pivot shower doors give a sophisticated touch to any bathroom with their graceful design. Variation By Bajaj World offers a range of pivot shower door alternatives for you to consider.

Frameless shower doors are another popular option, prized for their minimalist aesthetic and seamless appearance. These doors are made of thick tempered glass, providing durability and a sense of openness to the bathroom. Frameless shower doors are versatile and can be customized to fit a variety of configurations, making them a versatile choice for any bathroom design.

Visit our showroom, Dorn Bracht showroom in Surat, to explore our extensive collection of bathroom shower doors and find the perfect solution for your home. With our commitment to quality and customer satisfaction, you can trust Bajaj World to deliver excellence in both products and service.
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Anything Else / Re: Far Cry 1 PC Weapons Mod
« Last post by Nfsfan83 on March 14, 2024, 10:43:36 AM »
Far Cry PC - M134 Minigun Predator Old Painless



Far Cry PC - Weapons MOD New AK47 and M202



Far Cry PC - MOD Carrier test

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by Raffine52
Current Version: OVERHAUL V1.3
This mod by him is a Followup-Update of Turok 2 Singleplayer Guns in Doom!

Joshua Fireseed is summoned by Adon, the Speaker of Forever Light. She explains that Joshua has been called by the Elders of the Lost Land, the Lazarus Concordance, to stop the Demons from Hell from Destroying his Home Land. Joshua's task is thus clear: he must locate the Demons, destroy all forces mobilized to attack them, and then destroy Hell itself to end the threat that he poses to the Lost Land once and for all. In the process, he must defeat Hell's armies and acquire powerful weapons. But He's not alone: He's joined by Tal-Set, The Turok from Turok 1, to Aid in his quest.

TRAILER


Enemy Mod Teaser


Download Link
https://app.mediafire.com/e0lr31tzynrir

Edited Build Version
Coming Soon

=Add-ons Included=
Adon's German Voice
Adon's Japanese Voice
Auto Taunts
Goldeneye Mode
Guest Character
Intro (GZDoom Exclusive)
MP Weapon Box Models
MP Weapon Set
Music Pack
PC Sound
Remastered Icon
SP and MP Weapon Set

Screenshot Preview


Related Topic
Turok 2 Multiplayer Guns in DooM (Old)
https://www.turokforums.com/index.php?topic=550.0
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by Raffine52
Current Version: 2.3

Turok 3: Shadow of Oblivion Guns in Doom is a Doom Mod that he started on November 12, 2017, But No Work was done on it Until November 18, 2017 Is where he started Working on it. Free from a Game where you can beat it in 3 Hours and full of Bugs, The TK3 Guns comes to Doom, Where they can Enjoy Kicking Ass without the Glitches Ruining their Fun.

The Reason why he started it is because Turok 3: SOO Had the 2nd Best Choice of Weapons, Only Behind Turok 2: SOE, But he was upset when he couldn't find any Doom Mods that has Turok 3 Weapons Ported in, Because The Game Was so Short that he Beaten it in Three Hours While he was having fun with The RPG, Fireswarm and Others, And Because Turok 3's MP looked like crap in terms of graphics since the Weapons Keep their Low-Res Models even in Single Player Mode with Bots (Which had no excuse when even Turok: Rage Wars didn't do this And even with 2-4 Players Playing, The Weapons keep their High-Res Models but with Simple Animations and No Hands). So That's why he is planning to Fix that and Port over Almost all of Turok 3's Arsenal into Doom, Of course!

The Goal of this Mod is to Port over much Of Turok 3: Shadow of Oblivion into Doom, Which Includes Weapons, Items and Health Packs. However, Just like Turok 2 MP Guns in Doom Mod that he is still working on, A few Weapons will not be like the Original in terms of it's Firing Modes. Unlike that Mod, There will be some Weapons that would not be added into the Mod, So The Razor Wind and PSG Will not be added. The Sniper Rifle will also use it's own Ammo due to how powerful it was in TK3 (Uses AR Ammo, and If you make your Shots count, You can destroy pretty much any Enemy in the Game), But However he will release a Addon that Changes it back to Use Rifle Ammo Again.

Joseph and Danielle's Gameplay from Turok 3 Will not be ported over, So Joshua Fireseed's Gameplay Will be used. So the Player Sounds will be like:

Also Unlike Turok 2 MP Guns to Doom Mod, he will Release The Mod With Half of the Weapons Missing, And In the Later Updates, The Missing Weapons will be Re-added back in. Here's the Think List.

Trailer


Download
https://app.mediafire.com/e0hitvvp1s0oq
(Including Zan Version)

Edited Build Version (Extra Hands Add-ons Included)
https://www.mediafire.com/file/6zc0ewp8j92pb2y/Turok3GunsinDoomV2.3B%252BExtraHands.rar/file
Doom Hands
Simpson Hands (For Ultimate Simpsons Doom)

=Add-ons Included=
Intro (GZDoom Exclusive)
MP Weapons
Music Pack
Pistol Start
HD Icons
HD Textures
HD Danielle Hands
HD Joseph Hands
HD Raptor Hands
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Turok General Discussion / Re: Acclaim Entertainment Marketing Assets
« Last post by Rub Serdens on February 17, 2024, 12:17:59 PM »
I was able to combine the layers into one image. Some of the colors are still a little distorted, but I'm already exhausted trying to match them to the original.


I can't attach the original files because they are too large. Here are the originals https://drive.google.com/drive/folders/1R4DcFWbIurK9MjYvEknBiAe4RhWM5WAw?usp=sharing
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Turok 2 Seeds of Evil Modding/Mapping / Re: Co-Op Mod
« Last post by Sleepy on February 15, 2024, 07:05:36 PM »
Me and a group of friends where trying to get a dedicated server of this running but the servers function for saving doesn't seem to work was there something I'm missing?
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V2.3 has been released! Some balance changes and new things (Although Mostly adding in a ton of new items) which I was originally going to add in V2.2, But held them back until this release. Alongside this update, The HD Texture and MP Weapon Addons also got updated as well. The HD Texture Addon got new textures to support the new items added in the update, While the MP Weapon Addon has gotten a huge update of it's own, With two new weapons, 3D Models, And a ton of changes.

Main Mod:

Weapons:

Storm Bow: The Weapon now uses it's own ammo.
Tek Bow: The Arrows from this was nerfed sightly. The Weapon now uses it's own ammo. The Tek Arrows use a shorten Explosion Sound.
Fireswarm: It now uses Two Shells per shot, Like the Shredder. Having it use 5 Ammo was just too silly originally.
Napalm Cannon: The Weapon was buffed since It was too weak before. For the Mine Mode, The Napalm Bombs do more damage. The Time Bomb Mode was added, Where It fires a Napalm that sticks to enemies, and explodes after a few seconds. It is like the Tek Arrows from Turok 2, But with a shorter fuse time. It is chosen by default since before in Deathmatch, Bots will fire the bombs and have them all over the map since they can't use Alt Fires due to limitations. The only drawback is that it does less damage compared to the Mine mode.
Razor Wind: The Threw Razor Wind now has a 3D Model instead of remaining a sprite. However it looks funny for now: It will look right in a upcoming hot-fix.

Items:

Finding PSG Ammo Pickups was just too easy, So I made it no longer spawn in the Cell Spawners. On top of that, It only gives you two ammo, instead of three.
Added in more MP Ammo Pickups.
Fixed the RPG Ammo Pickups giving you three rockets even know the pickup message shows you got two. The original one was kept as a MP Ammo Pickup, though.
Added the Original Textures of the new Ammo Pickups/Items that were added in the mod and Powerups, With the HD Ones being moved to the HD Textures Addon instead.
Added the MP Versions of Berserk, Shield, Ultra Health, Unlimited Ammo and Map Revealer Powerups, As well as the Placeholder Cube Versions of Berserk, Cloak and Assault Rifle Ammo.
Brought back the Cloak Powerup that was removed in V2.2.
Added Crystal Keys, Replacing the Skull Keys.
The Spawners now randomize most of the Powerups, Either be the SP Version, The MP Version, or in Blur Sphere's case, Unlimited Ammo or Cloak Powerups (The Cube Versions are rare).
The Sniper Ammo Box no longer spawns and the Sniper Rounds Pickup now spawns in the Shell Box Spot instead.

Others:

Removed the Old Weapons Folder.
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Turok Dinosaur Hunter Modding/Mapping / Re: My improvement of some Turok maps
« Last post by Badger on January 06, 2024, 09:13:53 PM »
Download link no longer works, unfortunately :(
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Turok General Discussion / Re: Acclaim Entertainment Marketing Assets
« Last post by Badger on January 06, 2024, 09:10:37 PM »
Looks amazing :D
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