Author Topic: Harbor-10: What we wished for in multiplayer was in the late '90s  (Read 3135 times)

Offline Badger

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The idea of this map started when I saw Harbor-9 remaster with Behemoth a few months ago, and that it looked dismal compared to the Singleplayer map it was based off of.

Then later Vis was telling me of the good old days of t2mp, with the acrobatic speed, the glitches, generally how the maps felt.

I decided that enough was enough, it was time to bring the multiplayer map everyone wished for back then.

Introducing: Harbor-10






You guessed right. I basically ported the final segment of Port of Adia and made it into a multiplayer map!
Because of the sheer size of the map, i've included 6 teleports and 2 3 jumpads to help you get around easier. Another thing i did was increase the player speed and jump to resemble that of the old t2mp.

This map is not finished, and I'll be updating it later on, but it's playable for rok matches and raptorfest.

Harbor 10 beta2: http://www.mediafire.com/file/47k4shnn4ckam8t/harbor10beta2.kpf
Harbor 10 Final: http://www.mediafire.com/file/89fgn3fyuktzi7y/harbor10.kpf
Harbor 10 Final (map only): http://www.mediafire.com/file/2iyd777xst8d47z/harbor10maponly.kpf

How to install: Go into your "Turok 2 - Seeds of Evil" folder and create a new folder named "mods". Place the .kpf in "mods" and you should be ready to go!
« Last Edit: March 03, 2018, 07:13:38 PM by Badger »

Offline Duke64

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Dinosaur Hunter
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Offline Badger

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Re: Harbor-10: What we wished for in multiplayer was in the late '90s
« Reply #2 on: February 20, 2018, 03:37:53 PM »
Harbor 10 has now been updated!

-more spawns
-AI is able to traverse better and will no longer fall down cliffs
-added another jumppad

All in all I'm satisfied with the end result, and don't think I will update this unless it needs fixes. If you want to add this map to a mappack, feel free.  :feather:

 

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