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Diddy Kong Racing Editor (Goldeneye Vault)

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Duke64:
Edit 2018: Goldeneye Vault closed and moved to http://n64vault.com/

You can find the custom tracks for DKR here: http://n64vault.com/diddy-kong-racing

DKR editor and setup editor general discord: https://discord.gg/b8rDraf
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I have been messing around with this again. This time I decided to make a documentation on the editor. The editor was created by the guys at the Goldeneye Vault . Well I have been exploring it lately. Its pretty awesome though its going to take a lot more effort to create something. First thing I want to try is remixing an existing level here because it seems very complicated.

However I'm making some progress I believe. Here is a good documentation/guide how to slightly use the editor for Dk Racing. Its definitely not complete and also should not be looked at as a full guide. I'm only noting my steps as I learn yet another editor. But I believe soon I will have some edited levels soon. This is not just a guide post soon I will have a level one day ;)

Documentation: https://duke64nukem.com/2017/01/03/diddy-kong-racing-edits/

Some screens:







Dinomite:
Awesome! What can this do? Any support for custom models?

Revenant32:

--- Quote from: Dinomite on January 18, 2017, 04:02:37 PM ---Awesome! What can this do? Any support for custom models?

--- End quote ---

If it does import a modified Turok level lol. Diddy Kong Racing in the Lost Lands xD

Duke64:
I think it does I seen new tracks like rainbow road from mario kart. I don't know how to do that yet on here but I think its possible. For now I'm just trying to upgrade one of the normal tracks first and race on it xD

Jay Doomed:
Never expected a DK racing editor xD man that is perfect for you haha.

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