Author Topic: Nfsfan83 Editor stuff  (Read 17787 times)

Offline Nfsfan83

  • Endtrail
  • ****
  • Posts: 187
  • T:REP 707
    • View Profile
Re: Nfsfan83 Editor stuff
« Reply #10 on: October 29, 2018, 03:46:20 PM »
New preview :)

&feature=youtu.be

Offline Nfsfan83

  • Endtrail
  • ****
  • Posts: 187
  • T:REP 707
    • View Profile
Re: Nfsfan83 Editor stuff
« Reply #11 on: October 30, 2018, 03:38:34 PM »
Guys please test my Jungle map and make some HQ video :)

https://drive.google.com/open?id=1IVt6lNsr8g1N1gMDPIQRZAtwBkLyurNl

only go in main path if you use portal than back, map back to normal :(

Open this map by make "levels" folder in root folder than in console

map levels\srjungle.map


Offline Badger

  • Endtrail
  • ****
  • Posts: 219
  • T:REP 772
    • View Profile
Re: Nfsfan83 Editor stuff
« Reply #12 on: October 30, 2018, 10:53:29 PM »


Use this as reference video to get an idea how people will play the map.  :t-rex:

Offline Nfsfan83

  • Endtrail
  • ****
  • Posts: 187
  • T:REP 707
    • View Profile
Re: Nfsfan83 Editor stuff
« Reply #13 on: October 31, 2018, 07:54:44 AM »
I'm impressed. I write in comment under video:

"Great job !!! many new textures looks modern but amazing ;) in moment 4:09 I add many breakable palms so use it :) also in eariler moment after you leave the wooden logs I also many breakable palms"

But how you fixed that first portal in video 1:50 back you to my map not orginal map???

This map is not finish so be vigilant :D

Offline Badger

  • Endtrail
  • ****
  • Posts: 219
  • T:REP 772
    • View Profile
Re: Nfsfan83 Editor stuff
« Reply #14 on: October 31, 2018, 02:41:14 PM »

But how you fixed that first portal in video 1:50 back you to my map not orginal map???

This map is not finish so be vigilant :D

I renamed the level to "level06.map", so the game thinks this is the original vanilla map it's replacing.

Will do, i'll be checking back :P

Offline Nfsfan83

  • Endtrail
  • ****
  • Posts: 187
  • T:REP 707
    • View Profile
Re: Nfsfan83 Editor stuff
« Reply #15 on: October 31, 2018, 03:04:38 PM »
I begin a little re-texturing some objects :)

Palms from Far Cry 1:











And like you see palm have this same leafs what ground bush so Is it any way to:

1. Change main texture only for bush and keep for palm
2. Add new vegetation own model or replace original?



« Last Edit: October 31, 2018, 03:05:59 PM by Nfsfan83 »

Offline Nfsfan83

  • Endtrail
  • ****
  • Posts: 187
  • T:REP 707
    • View Profile
Re: Nfsfan83 Editor stuff
« Reply #16 on: November 02, 2018, 09:10:14 AM »
Quick action with new re-textured leafs : ;D



Of course this still need set correct position of enemies, maybe change some bushes and number of palm trees but main idea is - cool-fast-action in jungle.
« Last Edit: November 02, 2018, 09:15:15 AM by Nfsfan83 »

Offline Jay Doomed

  • Global Moderator
  • *****
  • Posts: 803
  • T:REP 2632
    • View Profile
Re: Nfsfan83 Editor stuff
« Reply #17 on: November 02, 2018, 10:26:31 AM »
Looks like you are having fun I like the vegetation jungle :)
"Whatever it is, it doesn't belong in this world."

Offline Nfsfan83

  • Endtrail
  • ****
  • Posts: 187
  • T:REP 707
    • View Profile
Re: Nfsfan83 Editor stuff
« Reply #18 on: November 04, 2018, 06:43:50 AM »
I write to Duke64 but maybe someone have ideal how to replace model by own model:

I try this:

https://duke64nukem.com/2016/03/07/turok-dinosaur-hunter-importing-models-basic/

I try replace detai_plant15.bin by my grass model with new texture (texure I can replacing) but with model I have problem.

1. I copy detail_plant15.bin to root folder.

2. Than in game exportanimobj detail_plant15.bin

4. In root I have

detail_plant15.mtl
detail_plant15_node00.obj

5. In 3Ds Max 2009 I open detail_plant15_node00.obj and replace but my new grass model something like this:

https://img1.cgtrader.com/items/205145/bbdef8f6cf/large/realistic-grass-1-3d-model-low-poly-fbx.jpg

6. Export with mtl new obj

7. Copy to root folder

8. Copy all text from detail_plant15.mtl to detail_plant15.objdetail_plant15.mtl  - slash is correct

9. In game convertobj detail_plant15.obj and game has crash log :(

Any idea what is problem???
« Last Edit: November 04, 2018, 06:46:41 AM by Nfsfan83 »

Offline Jay Doomed

  • Global Moderator
  • *****
  • Posts: 803
  • T:REP 2632
    • View Profile
Re: Nfsfan83 Editor stuff
« Reply #19 on: November 08, 2018, 10:16:29 AM »
I would have to see the model itself to know what's going on.
"Whatever it is, it doesn't belong in this world."

 

SimplePortal 2.3.6 © 2008-2014, SimplePortal