Author Topic: Turok: Mountain of the Sun  (Read 41934 times)

Offline BehemothProgrammer

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Re: Turok: Mountain of the Sun
« Reply #30 on: December 01, 2017, 06:11:37 PM »
Add the Monkey
Oh I thought about that!
:raptoid:

Nice, i will download it! When you say more routes, the map is longer then? Awesome, i'm gonna play it again!
Yeah some areas I changed and added a bit more. Mostly for secrets and backtracking since there's now feathers to find and unlock Adon.
:feather:

Playing as adon is really cool and has lost of new things. Hope I dont miss anything besides the ground pound and the dodge.

BTW, something about the update: Some grapple points are unreachable unless projectile collision is set to "precise"
Glad you liked her. yeah that's all her moves. I was also going to make the grapple beam hook to anything but I used an fx and the games collision to do that which was a mistake. But I think I'm just too annoyed with the grapple points now so I'm going to change it and do it my way now so it all works nicely. Expect an update with that change soon.
:campaigner:

« Last Edit: December 01, 2017, 06:15:23 PM by BehemothProgrammer »
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Offline BehemothProgrammer

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Re: Turok: Mountain of the Sun
« Reply #31 on: December 02, 2017, 01:13:06 PM »
Updated v2.2
- Changed how the Rope Arrows and Grapple Beam function. Now it's a lot easier to hit those points.
- Hitting a enemy with the rope arrows or Grapple Beam will pull that enemy towards you.
- You can now gapple anywhere you want with Adons Grapple Beam basically allowing her to fly.
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Offline Duke64

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Re: Turok: Mountain of the Sun
« Reply #32 on: December 03, 2017, 11:36:25 PM »
Nice update there man I also updated Turok Sanctum's link with v2.2.
 :raptoid:
Dinosaur Hunter
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"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Offline BehemothProgrammer

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Re: Turok: Mountain of the Sun
« Reply #33 on: December 06, 2017, 06:13:22 PM »
nice thanks. I updated again hehe. This is definitely the last update at least for some time. In this update I added something I always wanted which was dual miniguns. And I added a new training level that has the Mayahem Temple from Banjo-Tooie in it and the Temple of Time from The Legend of Zelda: Ocarina of Time. :treasure:

« Last Edit: December 06, 2017, 06:14:12 PM by BehemothProgrammer »
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Offline Duke64

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Re: Turok: Mountain of the Sun
« Reply #34 on: December 13, 2017, 07:47:31 PM »
That is awesome!
Dinosaur Hunter
"Its time to make tracks"
"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Offline Jay Doomed

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Re: Turok: Mountain of the Sun
« Reply #35 on: December 14, 2017, 10:36:40 AM »
I think somebody wants a 100% rating on there mod lol. I didn't think it could get better but that's just a cool little bonus. Great stuff.
"Whatever it is, it doesn't belong in this world."

Offline Mon-Ark

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Re: Turok: Mountain of the Sun
« Reply #36 on: December 17, 2017, 12:24:56 PM »
Should had mentioned this sooner.

In the final water column area (the vertical room right before the portal to the second jungle area), the small platforms on the wall cant be stepped on if you land on the side where its attached to the wall.

Offline BehemothProgrammer

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Re: Turok: Mountain of the Sun
« Reply #37 on: December 18, 2017, 04:49:35 AM »
I think somebody wants a 100% rating on there mod lol. I didn't think it could get better but that's just a cool little bonus. Great stuff.
lol Thanks. I ended up doing that map because I got sick and didn't feel like doing anything else so I had time to waste and made that. A little note about that map is that it has diagonal water in it something the turok games can't do so it's kinda like water steps instead lol. I also made a water shader for it too so it could move, if anyone can notice that.

Should had mentioned this sooner.

In the final water column area (the vertical room right before the portal to the second jungle area), the small platforms on the wall cant be stepped on if you land on the side where its attached to the wall.
Yeah, operative lm, told me about it before. I fixed those platforms up already. They're as good as I can make them.
« Last Edit: December 18, 2017, 04:50:21 AM by BehemothProgrammer »
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Offline Badger

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Re: Turok: Mountain of the Sun
« Reply #38 on: December 19, 2017, 10:17:09 AM »
nice thanks. I updated again hehe. This is definitely the last update at least for some time. In this update I added something I always wanted which was dual miniguns. And I added a new training level that has the Mayahem Temple from Banjo-Tooie in it and the Temple of Time from The Legend of Zelda: Ocarina of Time. :treasure:



What
The
Fuck

Offline Revenant32

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Re: Turok: Mountain of the Sun
« Reply #39 on: December 20, 2017, 02:25:43 PM »
I AM BANJO! this is pretty cool I'm going to try this training level right now.

 

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