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Turok Games => Turok 3 Shadow of Oblivion => Topic started by: ZEED on August 16, 2019, 04:00:34 PM

Title: N4TKER10 June 6 2000 Prototype-HELP!
Post by: ZEED on August 16, 2019, 04:00:34 PM
Hi, does anyone know how to get this build working? (the other 2 protos run fine) i have tried different versions of emulators with no success. never seen any videos from this build either, only this one screen shot. https://imgur.com/oTw1TdC

Only info i can find is as follows...

Turok 3 - Shadow of Oblivion (U) (Beta)

Works: in Nemu (when you change a certain ROM address, something in the ROM stopping it from working) but not PJ64
------------------------------
Work in progress
VERSION N4TKER10
(Internal v22)
06 06 00
------------------------------
Any help would be great, been wanting to explore this build for a long time. Thanks!
 :feather:
Title: Re: N4TKER10 June 6 2000 Prototype-HELP!
Post by: Dinomite on August 18, 2019, 01:32:22 AM
I'd say PM DoomMarine23 about this.
Title: Re: N4TKER10 June 6 2000 Prototype-HELP!
Post by: operative lm on August 18, 2019, 05:48:28 PM
If you find out anything, let me know; I never could wrap my head around NEMU to get it functioning properly. :v
Title: Re: N4TKER10 June 6 2000 Prototype-HELP!
Post by: ZEED on August 18, 2019, 06:42:59 PM
Will do and thanks Dinomite, great suggestion and great name...and great vids!
Title: Re: N4TKER10 June 6 2000 Prototype-HELP!
Post by: DoomMarine23 on August 19, 2019, 04:05:56 PM
I've PM'd you, but I'd like to state that I've gotten it working on Nemu. It involved some CRC edits and changing the country code from Germany to US. I will be writing a small guide soon (probably make a video as well).

I'm also in the process of figuring out the best plugins. I'm using a customized version of Nemu64 I got off Reddit, though regular Nemu64 works fine. I'm also using GlideN64 but it has jitters up and down I need to fix.

(https://i.imgur.com/geMWELX.png)

EDIT: Now that my excitement has calmed down, I'd like to state in full transparency, I used the information from this thread https://web.archive.org/web/20130430103338/https://gamehacking.org/vb/threads/2998-Turok-3-(U)-Beta-Anyone-get-it-to-run (https://web.archive.org/web/20130430103338/https://gamehacking.org/vb/threads/2998-Turok-3-(U)-Beta-Anyone-get-it-to-run)

along with the ROM info from this wiki to figure out where to place my edits http://en64.shoutwiki.com/wiki/ROM (http://en64.shoutwiki.com/wiki/ROM)

I used HXD, a hex editor, and doing this edit only takes a few minutes. As I said, I will be writing a small guide soon. I just want to get the beta running as best as I can first.
Title: Re: N4TKER10 June 6 2000 Prototype-HELP!
Post by: ZEED on August 19, 2019, 05:56:17 PM
Fantastic work you legend! amazing, thank you so much!
Title: Re: N4TKER10 June 6 2000 Prototype-HELP!
Post by: DoomMarine23 on August 19, 2019, 06:33:37 PM
I'm glad to have helped. As we discussed on Discord, I will be writing a guide soon, so don't worry, anyone else who is reading.  :have a nice day:
Title: Re: N4TKER10 June 6 2000 Prototype-HELP!
Post by: DoomMarine23 on December 05, 2019, 06:17:55 AM
Just wanted to give an update and apology.

I've been busy with college as I've said on other parts of the forums, along with other projects, so I apologize for the delay. But I'm going to come back to this, I have my guide mostly written, with a list of emulators that do and do not work. There are just a few last things I want to write up and organize, and this should be ready to go. Better late than never.
Title: Re: N4TKER10 June 6 2000 Prototype-HELP!
Post by: ShadowMan on February 21, 2021, 07:25:37 AM
I have the beta 31 05 2000 on my Android and what is concretely the différences with the final version?
I see the new introduction and may some peace of levels. New ennemis and weapons?