Author Topic: Retexture  (Read 24866 times)

Offline Duke64

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Re: Retexture
« Reply #30 on: April 12, 2017, 09:46:00 AM »
Thanks all, I got alot of ideas for future monsters. I kinda wish I could take off from work for a month and get this done, but alas, real life changes are making it difficult to get as much done as I would like.

Your interest is greatly appreciated...


Me too man lol only having a few hours a day to work on things sucks hehh and sometimes Im just all worn out after work. No rush man if I had like a week off from work it would be great!

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Offline Dakuwan

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Re: Retexture
« Reply #31 on: April 15, 2017, 07:09:27 PM »
Past two weeks sucked. Mom got a new job and schedules collide when your daylight one week and midnight the next. Plus with 2 little girls who love Fallout 4. You just dont get much done. Even with Easter break...

The past few days I have really tried to stream-line the Retexture work flow. Its just far too much of a time suck to do it my "old way". Sprites excluded 2,500 images is still madness to browse.

"Slow and steady..."

Offline Old One Eye

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Re: Retexture
« Reply #32 on: April 16, 2017, 07:22:27 AM »
Good luck, dude.

PS:  Hope your mum enjoys her new job. :)
"It's gotta be... THE GOAD!!"

Offline Dakuwan

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Re: Retexture
« Reply #33 on: April 16, 2017, 03:44:48 PM »
Not my mom, my wife and mother of my children lol.

Offline Old One Eye

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Re: Retexture
« Reply #34 on: April 16, 2017, 04:50:12 PM »
Not my mom, my wife and mother of my children lol.

Ha!  Sorry dude.  :-[

Well, I hope your wife's enjoying her new job. :)
"It's gotta be... THE GOAD!!"

Offline Dakuwan

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Re: Retexture
« Reply #35 on: April 18, 2017, 01:39:05 AM »
Thanks, spent most of my free time during Easter break getting organized, using available resources to streamline my work flow and target specific textures. What i wasted in two hours is gained ten-fold.

When I estimated how many textures I had left a week or two ago I was off. The real count for Adia is about 21 textures currently unfinished. If I do not get distracted/exhausted this week, I expect to finish Adia, and the teleporters and looking to make available to everyone the "Port of Adia" complete retexture.

Every texture (excluding some sprites), environment/enemies/weapons that are available in the port will be completed. I intend to make them available for download in 4 ways.

-Enemies
-Environment
-Weapons
-Everything

My .KPF file is around 700 MB thus far with around +170 textures. I expect the complete Retexture to be around 5-6 GB...

Instead of undating anytime I get something done I think a weekly deposite of pics/vids should be enough. Next time I post some links, its because Adia is done...

P.s. I added a "Honker" easter egg...


Offline Jay Doomed

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Re: Retexture
« Reply #36 on: April 19, 2017, 10:59:52 AM »
Honker Hunter ;) And cool can't wait to try the level pretty cool. If I am able to I would make a video too.
"Whatever it is, it doesn't belong in this world."

Offline Dakuwan

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Re: Retexture
« Reply #37 on: April 21, 2017, 10:51:27 AM »
Past few days I have been tracking down and finishing the last 10-15 textures, and  trying to get things set up for testing in the next week or two, and interacting with talented YouTubers for presentation of the mod. If all goes well, I think the end result will be pretty amazing.

I do very much appreciate the feedback, and interest in this mod, so again, Thank you.

P.s. I just figured out how to add custom music to T2...
« Last Edit: April 21, 2017, 01:22:44 PM by Dakuwan »

Offline Dakuwan

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Re: Retexture
« Reply #38 on: April 23, 2017, 11:32:23 PM »
And none of that matters now, I am going away from home for awhile, thanks all for your interest.

Offline Badger

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Re: Retexture
« Reply #39 on: May 05, 2017, 02:14:37 AM »
And none of that matters now, I am going away from home for awhile, thanks all for your interest.

Is it happening again? Please dont leave lol.

 

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