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Messages - kalinus

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Hey I'm glad to see the progress guys. Sorry that I have been gone for so long. Anyway, I feel like my project has kind of lost its place with yours out and in the state that it is in. I am going to be working on a project and have studied up on some new modding skills. If there is anything you'd like a hand with let me know. My project will be hush hush until I make some progress. Don't want to build hype and just disappear again. However I do plan on making a map or two with the Turok theme so don't think I've dropped everything.

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Turok Rage Wars / Re: Rage Wars
« on: September 24, 2015, 11:34:32 PM »
Yeah my mod is very primitive right now. And I'll wait till I get more done before making a topic on it. BTW the muzzle flash on the mag60 never got replaced from original. The gun in the mod actually fires the 3 shot burst as in game, and will feature the alt-fire as well. The map isn't detailed but has most things from original map intact with the exception of elevator and its hall. It took me a long time to figure out how to make swimable water, in a 3d floor, with the correct blue shading, and no color bleeding to lower sectors.

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Turok Rage Wars / Re: Rage Wars
« on: September 17, 2015, 04:03:02 AM »
Someone on the Doom forums was working on a Rage Wars Turok for Doom I don't think much progress was ever made but you guys might like to check it out :)

http://www.doomworld.com/vb/wads-mods/65718-turok-doom-anyone/

Hey that was me! :P It is currently on pause due to needing some team members. Mainly some folks to do sprites. I could post a topic if people are interested.

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