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Messages - Victorious_Games

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121
Turok 2 Seeds of Evil Modding/Mapping / Re: Secondary Fire Modes
« on: July 01, 2018, 10:44:23 AM »
That’s exactly what I was looking for. What can I download to get a better understanding of this? Did u release a mod with that mag60 feature? I could look at what u did and replicate it for other weapons.

122
Turok 2 Seeds of Evil Modding/Mapping / Re: Secondary Fire Modes
« on: June 30, 2018, 10:14:07 PM »
I’m not talking about alternative fire modes I’m talking about having 2 different fire modes for the rocket launcher that are used by pressing 2 different buttons. I want the default fire button to shoot homing missiles and the scope activating button to shoot the straight missiles.

123
Turok 2 Seeds of Evil Modding/Mapping / Secondary Fire Modes
« on: June 30, 2018, 07:46:58 PM »
Is it possible to add a secondary fire mode for the rocket launcher that would fire off missiles that flew in a straight line and did not lock on? I was thinking about doing this using the same button that activates some of the weapons' scope modes but of course it wouldn't active or deactivate a scope. It would just simply fire off the non lock on missiles using up the same ammo as the lock on missiles. Is this possible? Or is there another way?

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