221
Turok Dinosaur Hunter Modding/Mapping / Re: Turok - Wolfenstein3D
« on: March 13, 2017, 06:09:21 PM »That is pretty cool and very fun big Wolfenstein fan here also. Question did you export the levels and import them and then add sectors on them? I seen something from snake when he was doing that with the Hollywood level. He ripped hollywood out of the game and imported it as a model into Turok and then added sectors on it. Really cool that you added the Doom level. This is good work dude.
For the Wolfenstein levels I made them myself. I just made a cube and a plane model and made the levels from that. The doom and hexen maps I did export them out. I editted them with gzBuilder/Blender and exported them out and sectored them.
good channel subscribe good friend of mine lots of classic fps, also a member here somewhere lolOh! very cool! haha he waits for them by the door and knifes them. And a much better thumbnail than mine. I'd ask if I could use that instead of the one that's on the steam workshop page.
I made an update for this mod that has several changes - some of which include weapon changes, more enemy types, and a new level from Hexen!