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Messages - AbyssalDragon86

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21

I have something like a king fireborn planned for a boss since the bosses are a real pain to work with I don't think I will yet... Creat my own boss was the solution. I would like to show you the acidborn in its current state! Good luck on your Doom 64 map no pressure its just cool we wait for new maps man :) Doesn't have to perfect its fun! Enjoy yourself good job.

I meant them more as in them being an elite type of enemy. Slightly bigger than the regular ones but a boss would be cool if it's possible.

On the Doom map, I'd really like to know how to create dart traps and also, which directory is the textures in? I see door textures but not in full form. Some textures are only like half or a quarter of the full one and I'm not sure you can flip the textures around like a mirror image?

I might post more about it in the Doom thread, in the afternoon.

22
I would have to watch video tutorials on modding, I learn much better with videos.

Doom 64: That map, I have been working more on again. Sometimes the little things can still be frustrating. Remember one of the halls with the water candle features I made? I had to readjust the texture because the sky box from the outside area was clipping through on certain angles. If you stood there long enough you'd hear the thunder. xD The cage texture I used. I moved the bar parts until it touched the sides because the sides have no texture and that's how I could see the purple sky through it.

Even though I probably won't understand it, you can PM some shots of the script or whatever the values are for damage/HP and so on... It's still interesting to try and learn how it's all done.

It would also be cool to make a larger Fireborn with the larger Undead fire attack. It's kinda disappointing they never got that or at least some slightly different move-set based on fire attacks.

23
I noticed the Iceborn was more done because the Shockborn was still only like a re-skin. I can't wait to see them being able to telegraph the Charge Dart stun effect.

24
Command Prompt stuff is too complicated for m to use. I only ever use it for doing a system file check (sfc /scannow) and that's not game related.

I can't wait to see this modded into the game, too bad I couldn't make it happen, myself.

The exploding AoE on the Iceborn is pretty good because I got close to them to bait their melee attack, so I could get a steady shot at them and I did get hit a few times. The hit-box would be a challenge on the hardest mode for anyone wanting to attempt a War Blade only run. I'd have to say the Iceborn are my favourite at the moment.

25
I did try again and some Command Prompt window launched but I'll just open up the game normally, seeming I don't plan on hosting. I just got my update downloaded and then decided to play this mod again.

The little Fireborn, though... xD

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Other Games / Re: DOOM
« on: June 28, 2017, 12:40:15 PM »
Thanks, it's been a while. I have more posts in this thread from a year ago.

http://www.turokforums.com/profile/Dragon-of-The-Abyss86/?area=showposts;start=180

I got a PS4 for my birthday last year, so I spent a lot of time playing that. My birthday's in a week (6th) but after the shit time I had on a stupid site last week, I think I would rather get back into mapping and my Photoshop art, instead of dealing with immature little shits.

This was fun to do because I considered the world building as a form of art.

27
Other Games / Re: DOOM
« on: June 28, 2017, 10:11:24 AM »
Yes you should keep working on it, I don't mind cramped. Lots of Doom 64 levels are like that it has some tight spots where demons are. Really like the screens man especially the pillar that looks like it chipped down.

The reason I said that is because I sort of get caught on the environment.

I did make a few changes, just now. I need more of a ruin look because this is a twisted realm with long and lost ancient structures. Making the overhanging features with the sky box is a bit tricky.

I can't remember but are there different door sounds in this, like ones for stone doors?

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Other Games / Re: DOOM
« on: June 28, 2017, 08:37:01 AM »






It's been a while but I decided to do more on this room... This map might feel a bit cramped, due to it taking the shape of my dragon icon but I'd rather just work on this instead of start a new one. At least it's easy to remember how I made this.

29
I don't plan on hosting but as long as I can still join matches without any problems... I thought I might've needed that after the latest update.

Modding is something I might look more into soon, when I've got nothing much to do. Better than sitting on a shitty blog site and getting dogged by some stale cunts.

30
It's actually quite appropriate because volcanic areas are also acidic and the Acidborn would be closely akin to their Fire cousins.

EDIT: I put that in my title! :P

As for the Doom 64 map, I did do a bit more. Just remembering how to make doors but I forgot a few hotkeys. I'll have to look back on the older posts or references, again.

With the acid, I'm assuming that's what Nala puke is... Those creatures always get me, ever since playing back in the day. xD

-

And lastly, I get an error when I try to open the game with 'Dedicated Server' mode. It says I need some EXE... Sorry for being vague but it's late. If you want a screenshot, I'll make one later. I don't have Beta version, I pretty much got the T2 on the official release. Not sure that matters, though?

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