Author Topic: Turok 1 Guns In Doom by Raffine52 [Doom Mod] V2.3 UPDATED  (Read 36819 times)

Offline thebestmlTBM

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Turok 1 Guns In Doom by Raffine52 [Doom Mod] V2.3 UPDATED
« on: February 08, 2018, 01:42:11 AM »
:treasure:     :treasure:
by Raffine52
Current Version: 2.3 (3D Model Update)
Looks like Raffine is making yet another Turok Weapon Mod for Doom and this time is from the first game "Turok: Dinosaur Hunter"

So you all saw it coming, Huh? Because he got Burn Wounds from 1997, And Because he want to see D64 VS TK1, And Because Other TK1 Guns needed some love, Here it is.

Turok 1 Guns in Doom is a Doom Mod that he Started on February 7 2018, And it is a Work in Progress.

"The mantle has been passed. You've become Protector of the Earth. You are now Turok: Dinosaur Hunter.
Make demons extinct. Again!"

The Goal of this Mod is to Port over much Of Turok: Dinosaur Hunter into Doom as best as he could. A few Weapons will not be like the Original in terms of it's Firing Modes. And Since Doom has MP, You can have a Deathmatch Match with the TK1 Guns.

TRAILER
Coming Soon

V2.3 UPDATED
Download Link
https://www.mediafire.com/folder/60i94zzv30f1f/Turok_1_Guns_in_Doom

Add-Ons Included
N64 Sound
Auto Taunts (GZDoom only)
Music Pack
Enemy Mod
Intro (GZDoom Exclusive)
Doritos

TBM's Add-On
Remastered Sound
http://www.mediafire.com/file/ggl1o4gnosn8g79/Turok1GunsInDoomRemasteredSounds.pk3

Alpha Weapons in Doom Add-on Edited Build

https://www.mediafire.com/file/fi3u1xq99mv3nib/Turok1GunsInDoomAddon_AlphaWeapons_EditedBuild.pk3/file
Edited Build Version 2.2B is needed
https://www.mediafire.com/file/ordvy34hdshteg9/Turok1GunsInDoomV2.2B.pk3/file

Video Preview


Screenshot Preview



Note that these screenshots are from the 3D Model Update
« Last Edit: December 13, 2023, 03:25:22 AM by thebestmlTBM »

Offline thebestmlTBM

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Re: Turok 1 Guns In Doom by Raffine52 [Doom Mod] WIP
« Reply #1 on: February 10, 2018, 02:07:12 AM »
3 new screenshots has been added from Raffine52.

Offline Dinosoid

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Re: Turok 1 Guns In Doom by Raffine52 [Doom Mod] WIP
« Reply #2 on: February 10, 2018, 10:40:15 PM »
.
« Last Edit: September 11, 2019, 02:23:15 PM by Dinosoid »

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Re: Turok 1 Guns In Doom by Raffine52 [Doom Mod] WIP
« Reply #3 on: February 11, 2018, 05:02:52 PM »
New Screenshots Updates are here





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Re: Turok 1 Guns In Doom by Raffine52 [Doom Mod] WIP
« Reply #4 on: February 11, 2018, 06:57:28 PM »
The Preview Video has been added.

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Re: Turok 1 Guns In Doom by Raffine52 [Doom Mod] WIP
« Reply #5 on: February 12, 2018, 07:16:38 AM »
Another Shots Updates from Raffine are here...






Secondary Ammo added...




Pick up sprites...




Offline Raffine52

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Re: Turok 1 Guns In Doom by Raffine52 [Doom Mod] Released, V1.0
« Reply #6 on: February 13, 2018, 02:04:46 AM »
It's Released Now. Make demons extinct. Again!



Download: https://mega.nz/#!vMUxmDCb!n7JM9A4DxIx2G0eDhZEWaSYIxY4jPI7y_WFR0TkTGyg
« Last Edit: February 13, 2018, 02:10:45 AM by Raffine52 »

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Re: Turok 1 Guns In Doom by Raffine52 [Doom Mod] V1.0 RELEASED
« Reply #7 on: February 13, 2018, 11:18:09 AM »
Edited Build Version is here!
Including the N64/Remastered Sound Placement
http://www.mediafire.com/file/g3cbqwv942iasw7/Turok1GunsInDoomV1.0B.pk3

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Re: Turok 1 Guns In Doom by Raffine52 [Doom Mod] V1.1 RELEASED
« Reply #8 on: February 13, 2018, 11:17:12 PM »
V1.1's Released. And Boy there's a lot of things Changed!

Fixed a Bug where when running out of Ammo or Dying while Firing the Minigun, The Sound Keeps on playing forever.
Buffed the Particle Accelerator so it does a little bit more damage and not an Ailen Rifle Clone.
When you don't have enough Cell Ammo to fire the Particle Accelerator and the Alien Rifle, You can't Fire them.
Buffed the Fusion Cannon and ChronoSecpter So they do more damage. Thanks to thebestmlTBM For Reporting this and the Looping Minigun Sound Bugs.
Replaced the Placeholder Knife, Bow and ChronoSecpter Pick up Sprites with the Pickup Sprites that thebestmlTBM Sended me.
Removed the Placeholder TEMP Folder.
Fixed the Old Tek Bow's Pull Animation being weird when using Tek Arrows.
Made the Explosion Shells's Explosion Sprites Larger.
Added Campaigner's Voice when choosing 'Female' in the Player Setup Menu.
Added Turok 2's Voice when choosing 'Other' in the Player Setup Menu.
Added the Items.
Fixed a Bug where the Knife and Tek Bow goes through it's Away and Pull Up Animation after firing.
Chainsaw now spawns Mortal Wound in it's Place.
Make the ChronoSecpter More likely to spawn in the BFG9000 Spot.
Some Weapons no longer go to parts of the Ready Animation after firing.
Made the Tek Bow spawn in the Pistol Spot.
The Knife can no longer be dropped, and It is a Melee Weapon for the bots to use.

https://mega.nz/#!TFtHnZxC!fvOSg9VfqNwrx9KNInYpoX2qXs8aL9vgL5N1gqJvRvM

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Re: Turok 1 Guns In Doom by Raffine52 [Doom Mod] V1.1 UPDATED
« Reply #9 on: February 13, 2018, 11:43:20 PM »
Released the First Addon for this Mod: The N64 Version Sound Replacement.

This Addon Changes all of the Weapons and Menu Sounds into their N64 Versions. If you are a Fan of the N64 Version of Turok 1's SFX, This is for you.

Download: https://mega.nz/#!mZc3nKrC!8oMOCvSAd7m6LNc1Lth_agsKEBsQcXhl95k-M6lHt8o

 

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