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Messages - Nfsfan83

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1
Turok Dinosaur Hunter Modding/Mapping / Re: Nfsfan83 Editor stuff
« on: November 18, 2018, 08:46:42 AM »
I uploaded it to my personal channel by mistake but still you can watch it:


2
Turok Dinosaur Hunter Modding/Mapping / Re: Nfsfan83 Editor stuff
« on: November 15, 2018, 01:13:17 PM »
Friend test my map and record it:

&t=41s

Map will be testing for you guys soon :D

Like you see in 5:44 I add secret area and add weapons models but can't use it in game??? how to set correct properties?

also I have a little problem with sectors and fog, In editor you have slider that you can increase or decrease view so correct is set in on 50%???


3
Turok Dinosaur Hunter Modding/Mapping / Re: Nfsfan83 Editor stuff
« on: November 13, 2018, 08:01:30 AM »
Ok can you message me the model to download?? i will make an example for you if you do

In rar OBJ file and texture:

https://drive.google.com/open?id=1BVyd4MGqeMFbFiwKx-bbO3uNvMdKSAGa

In 3ds grass look this:



Texture can be change any time:



And Jay I want replace plant15 by my grass. I mean if in editor I choose plant 15 I want see my grass in model view window ;)

4
Turok Dinosaur Hunter Modding/Mapping / Re: Nfsfan83 Editor stuff
« on: November 12, 2018, 12:41:30 PM »
No one can help me???

5
Turok Dinosaur Hunter Modding/Mapping / Re: Nfsfan83 Editor stuff
« on: November 09, 2018, 11:47:11 AM »

6
Turok Dinosaur Hunter Modding/Mapping / Re: Nfsfan83 Editor stuff
« on: November 04, 2018, 06:43:50 AM »
I write to Duke64 but maybe someone have ideal how to replace model by own model:

I try this:

https://duke64nukem.com/2016/03/07/turok-dinosaur-hunter-importing-models-basic/

I try replace detai_plant15.bin by my grass model with new texture (texure I can replacing) but with model I have problem.

1. I copy detail_plant15.bin to root folder.

2. Than in game exportanimobj detail_plant15.bin

4. In root I have

detail_plant15.mtl
detail_plant15_node00.obj

5. In 3Ds Max 2009 I open detail_plant15_node00.obj and replace but my new grass model something like this:

https://img1.cgtrader.com/items/205145/bbdef8f6cf/large/realistic-grass-1-3d-model-low-poly-fbx.jpg

6. Export with mtl new obj

7. Copy to root folder

8. Copy all text from detail_plant15.mtl to detail_plant15.objdetail_plant15.mtl  - slash is correct

9. In game convertobj detail_plant15.obj and game has crash log :(

Any idea what is problem???

7
Turok Dinosaur Hunter Modding/Mapping / Re: Nfsfan83 Editor stuff
« on: November 02, 2018, 09:10:14 AM »
Quick action with new re-textured leafs : ;D



Of course this still need set correct position of enemies, maybe change some bushes and number of palm trees but main idea is - cool-fast-action in jungle.

8
Turok Dinosaur Hunter Modding/Mapping / Re: Nfsfan83 Editor stuff
« on: October 31, 2018, 03:04:38 PM »
I begin a little re-texturing some objects :)

Palms from Far Cry 1:











And like you see palm have this same leafs what ground bush so Is it any way to:

1. Change main texture only for bush and keep for palm
2. Add new vegetation own model or replace original?




9
Turok Dinosaur Hunter Modding/Mapping / Re: Nfsfan83 Editor stuff
« on: October 31, 2018, 07:54:44 AM »
I'm impressed. I write in comment under video:

"Great job !!! many new textures looks modern but amazing ;) in moment 4:09 I add many breakable palms so use it :) also in eariler moment after you leave the wooden logs I also many breakable palms"

But how you fixed that first portal in video 1:50 back you to my map not orginal map???

This map is not finish so be vigilant :D

10
Turok Dinosaur Hunter Modding/Mapping / Re: Nfsfan83 Editor stuff
« on: October 30, 2018, 03:38:34 PM »
Guys please test my Jungle map and make some HQ video :)

https://drive.google.com/open?id=1IVt6lNsr8g1N1gMDPIQRZAtwBkLyurNl

only go in main path if you use portal than back, map back to normal :(

Open this map by make "levels" folder in root folder than in console

map levels\srjungle.map


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