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Topics - Raffine52

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After Two Years without a new weapon mod being released, 2020 brings us a weapon port of Grand Theft Auto: San Andreas Right into GZDoom/Zan!

Very Basic Story:

CJ: Ah shit, here we go again. Worst place in the world. Hell. I ain't represented Grove Street in five years, but the Demons won't give a shit.




This Music Pack for Turok 1 replaces the PC Soundtrack With Music from Akumajou Dracula X: Gekka no Yasoukyoku/Castlevania: Symphony of the Night. Not only it has Music from the Original Game, It also has tracks from MIDI Power Pro 6 ~Akumajo Dracula X Gekka no Nocturne~ (1998) Album, and in one track, Super Smash Bros. Ultimate.

How To install

Just copy the 'pc' Folder to your music folder. Make sure you make a backup before you do this, just in case you wanna go back to the Original Soundtrack.



This Music Pack for Turok 2 replaces the N64 and PC Soundtracks, So the former will have tracks from Castlevania: Rondo of Blood and Castlevania: Dracula X Chronicles, while the latter has the Castlevania: Dracula X Music. Compared to my last version, All Tracks should loop, some SOTN Music Placeholders has been replaced, and it now sounds Louder than before.

Make sure to backup your N64 and PC Music Folders before applying this Music Pack.



This Music Pack replaces all of the Music with MIDI Tracks from Touhou 2: Story of Eastern Wonderland, With Three Songs from Final Fantasy VII For some reason. I been using this for a long time in alot of my Videos: I am uploading it for everyone to use if they like to.

Make sure to backup your N64 Music Folder before applying this Music Pack.


In 2016, A Mod that is based on Unreal 1's Weapons was released by Gezzdt. In 2017, SoundOfDarkness Released a Version of Unreal's Weapon mod, Changing the weapons to fit in more with
Doom's Gameplay.

So here we are, 2018. I decided to make yet another Version, But has more changes while keeping the Unreal Feel.
I call this Version: Unreal Weapons: Raffine52 Edition.

So what has Changed?

- The Combat Assault Rifle, Grenade Launcher, and Rocket Launcher are added into the Mod, And I tried my best to get them as close to the Original
as I Could.

- The Eightball has the Buffs from the SoundOfDarkness's Version. The Sniper Rifle has the Ripping Firing Mode, But as a Alt Fire instead.

- You no longer start with 20 Bullet Ammo.

- Male Sounds are added. (You can still use the Female Sounds Though.)

- All Weapon and Ammo Pickup Sprites are replaced with Software Looking Sprites. They look way Better!

- Nearly Every Replacer Spawn Different Weapons and Ammo.

- The Weapon Selection Order is now like the Original.



Original Release.

Nerfed the Combat Assault Rifle's Alt Fire Mode. In the Original Version, It did so much Damage. Not anymore!
Nerfed the Grenade Launcher and Rocket Launcher a little bit.
Given the RTNP Weapons their own Kill Messages (And the Combat Assault Rifle no longer shares Minigun's Kill Message).
Picking up Some Weapons now gives you the same Ammo Count as the Original Game.
Changed up some Spawners.
Fixed the Flak Cannon Sounds stopping upon jumping (But not the Firing Sound).


Gezzdt: For the Original Mod
SoundOfDarkness: For the Buffs that he made
Raffine52: For Making some Changes and ripping
Epic Games: For making Unreal 1

Perfect Dark Weapons is a Doom Mod that was made by KaelDragon. This Mod Has nearly all of the PD Weapons and some Items, And heck, Even the Maps!

So I thought to myself: Why not Update it? So, This is where Unfinished Business comes in.

This Update adds in the Missing Weapons from the Original Mod, So that means the Classic Weapons are Included!

Download (Original):!PJsjxKQR!c8S2GPj8uFdgBcGhm99xca2imvsZULcLT1blWhjp55s

Download: (Updated):

Download: (Levels Only):!DVNBkabA!d0RMCqf6QLSuqMoM-c_jrt7lBsZr7BkwzZ2UDGpo7X4


N64 Music: Replaces all of the Music used in the Mod with the Original N64 Versions.



  *** KaelDragon: Project leader for the Original Mod, Doing Almost all of everything,  including sprites, sounds and codes.

  *** Awesomeamena: For the start map text, and for pushing Kael to finish this wad

  *** Arkanex.exe: some graffics of shield and Cloack device.
  *** Dosu: Ideas to improving this wad (laptopgun and mines in walls and floor).

  *** Raffine52: For Taking the Original Mod and Adding in New Stuff into it.

  *** Especial thanks to:
   Rare for Perfect Dark 64, the most awesome game.
   Id Software and SkullTag teams for his great work.

Turok 2 Seeds of Evil Modding/Mapping / Original Icons
« on: March 10, 2018, 08:51:30 PM »
This Mod Replaces much of the Weapon Icons, Ammo Icons and Along other things with the PC Version of these Sprites. It also fixes the Crushed Rocket Launcher and Assault Rifle Icons.

I was going to post Screenshots but I forgot how to lol


Credits to Kaiser For still having the Original Icons from the PC Version Original.

General User Mods, Maps, and Content / TurokDoom (Doom Mod)
« on: January 28, 2018, 04:05:40 AM »

The One that Started it all. It's Murden64's TurokDoom. Created in 2010, This Mod Has Weapons from the First Two Turok Games, and Raptor Invasion. While Dated, It was Nice for it's time by having the weapons ripped From the game itself.

Download it Here:!2QEglBTT!_kWo3ilLP9UHgp7z05vHsfXbhqk4rFIYh9xD8RUkRvk

I also created a Cut Down Version of the Mod that only has the Levels and Raptor Invasion: No Weapons or Items. That Way, It plays Nice with Weapon mods.

Download it here:!6JN2WDqa!DS7M3qr5IFtJ1zKOhLqGa37SHGnx1GUNA-p3qCa2cfk

Credits to:
Murden64 For the Original Mod

Turok 2 Seeds of Evil Modding/Mapping / Raffine52's Mod Pack
« on: June 28, 2017, 04:44:00 PM »
Hey Guys, This is my First Time Posting here, So why Not.

Anyways here's a RAR File Containing all of the Mods I worked on.!qJVWHQBA!IpPrbe9GgU6NYdCfCzX3wRQU5AvBSIJVI4I7-Ej3U4k

Here are the list of Mods that are inside this RAR File:

Enemy Bodies Be Gone: Nearly Every Weapon Can Launch or Destroy Enemy Bodies as it was Killed by any Launchers. (Also Including the HighPoweredPlasmaRifle as Shown Below, but however you can use it alone as well)

Raffine52's Sound Mod: Screws up and Changes some of the SFX.

Start with MP Weapons (Also Rip Heads with Any Weapon): You start with Nearly Every MP Weapon, But you also get to Destroy Heads and Arms with any weapon you like as well.

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