Recent Posts

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Turok Dinosaur Hunter Modding/Mapping / Re: Blender Import-Export Addon v0.0.2
« Last post by DoomMarine23 on August 23, 2019, 07:19:33 PM »
You absolute legend. Gonna try em out right away
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TurokEX Import-Export Blender addon v0.0.2 by BehemothProgrammer

This is an addon for Blender 2.8 that allows you to Import and Export models and animations from and to TurokEX. (Exporting is currently not implemented in v0.0.2) Special thanks to Samuel 'Kaiser' Villarreal for providing information regarding the TurokEX model and animation file formats.

Download: https://turoksanctum.com/download/blender-import-export-addon/
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Please don't stop the project, we look forward to seeing what comes out of it. A T3 remaster overriding your work is seeming more and more unlikely anyway.
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I respect your decision to drop the N64UNPAK tool. Though I feel it would have been valuable to have tools that enable us to dump resources from Turok 3, and perhaps Turok Dinosaur Hunter's alpha.

Regardless, I wish you the best of luck with this project. Despite taking a formal class, I am not much of a programmer, so I am not sure I can assist much.
Stop being so annoyingly formal and fake-whimsical.
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Turok Dinosaur Hunter Modding/Mapping / Re: Smoke's Modding Guide
« Last post by Smoke39 on August 23, 2019, 03:03:56 AM »
Added info on the Teleport Avoid Cliffs flag to the Levels section.  While it does do what the name implies, BehemothProgrammer discovered that it also makes enemies vulnerable to super arrows.
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Turok General Discussion / Documentary featuring the Turok series
« Last post by ZEED on August 22, 2019, 05:28:35 PM »
https://youtu.be/dJXHyXxM0fg
Neat doc with lots of insight into the development of the Turok series (and other games) Lots of David Dienstbier footage and some early glimpses of Turok 3.
Well worth a watch, some great stories here and a good amount of time spent with Dienstbier and the Turok team. Enjoy!
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Turok 3 Shadow of Oblivion / Re: N64UNPAK Tool ?
« Last post by TurokTheMan on August 22, 2019, 10:35:48 AM »
I am not sure if they have the rights. I actually don't know the rights situation very well and I'll ask around, but I think they were given license to remaster T1 and T2, but nothing else.

I think its still worth working on this tool, cause we don't know if we'll get a port if ever, and at the very least, tools like this can help us recreate parts of the game or reuse its materials for other projects.

Awesome work you've done here, a lot of my respect man.

Project is back online I will finish it.

Thanks, I am keeping this project going I will finish it you all want this tool more than the other pseudo-code thing I was going to do.
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Request, N64UNPAK Tool remove the thread I made.
Why???

I respect your decision to drop the N64UNPAK tool. Though I feel it would have been valuable to have tools that enable us to dump resources from Turok 3, and perhaps Turok Dinosaur Hunter's alpha.

Regardless, I wish you the best of luck with this project. Despite taking a formal class, I am not much of a programmer, so I am not sure I can assist much.

You, guys, make a point I will keep the N64UNPAK tool and finish it.
You and the community could get more out of it.
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I respect your decision to drop the N64UNPAK tool. Though I feel it would have been valuable to have tools that enable us to dump resources from Turok 3, and perhaps Turok Dinosaur Hunter's alpha.

Regardless, I wish you the best of luck with this project. Despite taking a formal class, I am not much of a programmer, so I am not sure I can assist much.
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Request, N64UNPAK Tool remove the thread I made.
Why???
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