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Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Cliffside Outpost
« Last post by Duke64 on January 20, 2019, 06:36:40 PM »
Cool, I missed this. As soon as I get a chance I'll play and put on Sanctum. Gj.
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Turok 3 Shadow of Oblivion / Re: N64UNPAK Tool ?
« Last post by TurokTheMan on January 19, 2019, 11:17:05 PM »
Hope things are going well.

Just a random thought but could this tool possibly help with extracting level models from games like Shadowman for example. That game is troublesome the model format was something weird too. I have been unable to get clean exports on that one in particular.

Sure, I can make it compatible depends on the data packed in the "n64 Rom".

Update, on my progress on this tool I apologize I've been dealing with some important family stuff lately
But, I did get a big chunk of the code done but I am stopped due to trying to understand some data from the "N64 Rom" so
I know what to do next Because I have been doing some serious testing on other "N64 Roms" out there too see if they too use
the same file system &  structures and so on.
So, I want this tool well I want is a different issue but I am trying to code this tool to extract any "N64 RoM".
So, in other words a universal "N64 Rom Extractor" which I think is a very good Idea indeed so this is what Is been holding me up
On getting the project done in time so the only thing I can do is keep you all updated every month to give updates.  :have a nice day:
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Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Cliffside Outpost
« Last post by Smoke39 on January 19, 2019, 06:55:32 PM »
Interesting.  I guess that makes sense.  I'm glad to know you found #1; I wasn't sure if it was unreasonably hard to see the path.

I'm guessing you'll find 3 easier to find than 2. ;)
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Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Cliffside Outpost
« Last post by BehemothProgrammer on January 19, 2019, 05:53:40 PM »
Can you tell me which numbers?  I'm curious to know which ones people find easier or harder to find.
I found 1, 4, 5, 6
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Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Cliffside Outpost
« Last post by Smoke39 on January 19, 2019, 12:25:00 AM »
Almost found all the secrets first try.

Can you tell me which numbers?  I'm curious to know which ones people find easier or harder to find.

Bet this all took a really long time and it's great work!

It did. :P  Glad you liked it! :)
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Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Cliffside Outpost
« Last post by BehemothProgrammer on January 18, 2019, 11:25:03 PM »
Awesome job I like what you did with the water and lava, and how well you put meshes together to make all the different looking objects. The ending with the island rising up was really nice too. Almost found all the secrets first try. Bet this all took a really long time and it's great work! I'll play it again and see if I can try and find all the secrets this time.
:treasure:
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Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Cliffside Outpost
« Last post by Smoke39 on January 17, 2019, 09:50:09 PM »
Just updated both versions on dropbox and steam to fix a bug where you could fall through one of the pillars in the forest after reloading the map (by respawning or loading a save) after raising the pillars.
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Turok Evolution / Re: Turok Evolution Beta/Prototype
« Last post by Dinomite on January 17, 2019, 12:37:18 PM »
Greetings to all who care. I've recently participated in a Ebay auction. A spanish person wanted to sell off his press kits and betas, so naturally I looked through his stuff and found a beta of Turok: Evolution! I made a few bids and almost won until some greedy person outbid me by quite literally 2 euros at the very end of the auction.

Here's the disc in all its glory:



Naturally, I was pretty bummed out about this and spoke to the seller about the situation. He was kind enough to make a ISO of the disc and send it my way via email.
Everything seems great right? Well, on a sadder note, the ISO appears to be broken as the supertre file that contains all of the games content is corrupted and completely empty. So much for that.
Whether or not its broken on the actual disc as well is yet unknown.

I did, however, manage to dig out this cool variant of the attract demo:


This attract intro has never appeared before in any PS2 version of the game thus far. The file itself has no audio whatsoever.
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Turok Dinosaur Hunter Modding/Mapping / Re: [Release] Cliffside Outpost
« Last post by Dinomite on January 17, 2019, 04:52:26 AM »
Looks awesome. Good job!
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Turok Dinosaur Hunter Modding/Mapping / [Release] Cliffside Outpost
« Last post by Smoke39 on January 16, 2019, 09:07:59 PM »


Turok infiltrates a mercenary outpost built into the side of a cliff.

Make sure Projectile Collision is set to Precise in the gameplay options, or a few enemies will be very difficult to hit.

Download
Vanilla
Turok+ Version

Steam Workshop
Vanilla
Turok+ Version

Finally finished my first map after like a million years.  Hope y'all enjoy it.
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