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Messages - Adon

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21
Anything Else / Re: Roland Art
« on: January 15, 2016, 09:59:44 AM »
Hey the second image has went missing of the poison dinosaur. Also, yeah all of these characters would be nice to see in a game hope to see them come alive someday :)

22
Turok 08 / Re: Post Turok 08 videos
« on: January 15, 2016, 09:57:00 AM »
Isnt it obvious??? The games studio doesnt exist anymore so they removed it along with the servers to the ps3 and pc version. The only reason the xbox servers are up is probably because they are hosted by xbox live themselves and not by Propaganda games.

That does make sense actually and I kind of figured it to be something like that. Sounds about right, but I wondered if there was any actual documentation or record of exactly why?

23
Turok Rage Wars / Re: Rage Wars
« on: January 15, 2016, 09:53:57 AM »
Yeah they just used the T2 models but made them a little more define but it was probably the engine that made the models look more define. That or they added more polygons to it hehe :)

24
Turok Dinosaur Hunter Modding/Mapping / Re: Turok HD
« on: January 15, 2016, 09:48:53 AM »
This does look really good I do like how you added your own touch to everything seems like you are moving right along up the ladder to finishing. If you had to guess how much of the game have you re-textured so far?

25
Turok 2 Seeds of Evil / Re: Turok 2 Remaster - our wishlist!
« on: January 15, 2016, 09:44:27 AM »
Oh yeah the N64 Turok 2 weapons would be an interesting option in mp. Something else that may be interesting but not needed is mp gore. If the players appeared to die like the monsters do in the SP. When you kill a player he could lose his head or arm or you know how it is in the sp would be a really cool touch in mp I think.

26
Turok Dinosaur Hunter Modding/Mapping / Re: T1 modding (Get started)
« on: January 15, 2016, 09:34:50 AM »
Isn't that an example of new models used in the game? Kind of reminds me of something that would be in Turok 2 is actually.

27
Turok General Discussion / Re: What are your thoughts on the Villians?
« on: January 12, 2016, 12:44:17 PM »
But there's an idea for a mod: Mon-Ark bossfight!

That would just be completely bad ass. But would take several different angles of modding including the model itself. And someone could just use the Dimetrodon's or Trex Bosses skin textures so it can match the game. But that would be really cool new enemies that are more defined from the comics.

28
Other Games / Re: Night Dive Studios
« on: January 12, 2016, 12:40:12 PM »
I wonder if anything ever happened with this? I hope so I would love to have a physical copy of Turok ex.

29
Other Games / Re: DOOM
« on: January 12, 2016, 12:39:25 PM »
Im happy with the results! I hope you will like the models I worked. But I dont know if it was good to remove chainsaw and bfg from the wheel. But I love to see the pistol design, inspired by blade runner and doom 3.

You worked on some of the models for this now also? Yeah the pistol actually looks okay a bit futuristic but not bad at all. The scenes look very atmospheric especially this one sticks out to me. Looks scary





30
Turok Evolution / Re: Turok Evolution Videos
« on: January 12, 2016, 12:37:35 PM »
Intro was perfect Duke and good job showing many places from the game I don't know half of them because I never did beat this game in full :s

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