Author Topic: Turok Enhanced Interview with Night Dive Studios  (Read 10065 times)

Offline jmmreview

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Re: Turok Enhanced Interview with Night Dive Studios
« Reply #10 on: March 12, 2016, 08:02:51 PM »
Good idea Duke! I would much prefer talking about Turok! ;)

You should look at some of the comments on the Turok comparison videos it was really quite sickening. That is part of why I wanted to make my video and do my best in setting the record straight!

Source:







That last one is so annoying! a day?!
Even if the the guy who says "What a shit looking remaster" is trolling he got 92 likes!?!?
It makes me so mad. I hope the game sells well!

Edit: Duke I just noticed a lot of the questions have been removed from the interview did something happen to it? I didn't remove it.
« Last Edit: March 12, 2016, 08:06:54 PM by jmmreview »

Offline Duke64

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Re: Turok Enhanced Interview with Night Dive Studios
« Reply #11 on: March 13, 2016, 12:11:54 AM »
I am not sure what happen here it is probably from splitting topics that the post bugged, I sent you a pm about it. I never really went on that price and remaster topic. So for the record here is my opinion :)

It could take me a long time to respond to the price and remaster complaints like this. Well with me it might not count because well I was about willing to pay out whatever it took to get a Turok released with editing tools those thoughts included Turok 2 also. Even if it meant finding all the right people to help in getting it better on our own.. thousands didn't sound ridiculous to me. And if you bring up a level editor for this game that makes me very excited this is the reason I wished the game wasn't so sealed shut before if you will. It held us back from helping it grow but not from loving it. Duke Nukem 3D is a very open and moddable game and of course you know Doom is also its very fun to add to your favorite games. If we can have this for Turok its something I have wanted very badly. Now its like the community can keep it alive we been depending on the root game and its got far just by that but now things can expand very soon. Plus I mean this is without mentioning how much better the game runs all around. I love the original game its my favorite but I would be crazy to say it runs like this one even with the 60 fps mod for the original its not the same.

I had my share of the battle with some people just like this on my steam review and because I was a tester for it probably helped that lol. But I essentially just let all of this rush over me because I have spent over 200$ on copies by now for friends and upcoming giveaways for it so more people can have it I bought them at full price :P no regrets either somebody gets to enjoy this game somewhere lol its a game that you can't hate :P But i'm just a big fan who's favorite game is the original Turok lol.
« Last Edit: March 13, 2016, 12:17:34 AM by Duke64 »
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Offline jmmreview

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Re: Turok Enhanced Interview with Night Dive Studios
« Reply #12 on: March 13, 2016, 07:00:00 PM »
That is awesome Duke, I try and tell as many people about Turok Enhanced as I can but if they haven't played the original they don't seem to be interested =/
So has Kaiser really been working on this since 2011? That is crazy, I am guessing he didn't always work for Night Dive in that time?
Also I hope it doesn't take another 5 years for Turok 2 Enhanced XD

Offline Dinomite

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Re: Turok Enhanced Interview with Night Dive Studios
« Reply #13 on: March 14, 2016, 01:56:03 PM »
That is awesome Duke, I try and tell as many people about Turok Enhanced as I can but if they haven't played the original they don't seem to be interested =/
So has Kaiser really been working on this since 2011? That is crazy, I am guessing he didn't always work for Night Dive in that time?
Also I hope it doesn't take another 5 years for Turok 2 Enhanced XD
He did not work with night dive at the time, it was a side project next to Powerslave EX.

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Offline Duke64

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Re: Turok Enhanced Interview with Night Dive Studios
« Reply #14 on: March 15, 2016, 06:30:24 PM »
Yeah also to further explain because it gets a bit tricky.. Turok ex was just a fan project similar to Doom 64 ex made for fun by a fan with the goal to try and make it run better. Night Dive did some magic acquired the rights to release Turok, they must of had belief in the game to pursuit it. But i'm sure they already knew about Turok ex since Kaiser has worked with Night Dive Studios before with the Strife Veteran Edition. I'm pretty sure there may be another game he might of did with Night Dive to but these I remember clearly.

So he did work with Night Dive before but Turok itself didn't start off with Night Dive.
« Last Edit: March 15, 2016, 07:19:47 PM by Duke64 »
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Offline Dinomite

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Re: Turok Enhanced Interview with Night Dive Studios
« Reply #15 on: March 17, 2016, 02:59:34 AM »
Yeah also to further explain because it gets a bit tricky.. Turok ex was just a fan project similar to Doom 64 ex made for fun by a fan with the goal to try and make it run better. Night Dive did some magic acquired the rights to release Turok, they must of had belief in the game to pursuit it. But i'm sure they already knew about Turok ex since Kaiser has worked with Night Dive Studios before with the Strife Veteran Edition. I'm pretty sure there may be another game he might of did with Night Dive to but these I remember clearly.

So he did work with Night Dive before but Turok itself didn't start off with Night Dive.
All nightdive does is publish the game and take credit. Sit back, Relax and watch kaisers work earn dope for us. I dont think they made their own games beside the weird system shock reboot which looks like a tech demo for Doom 3.

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Offline Rok

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Re: Turok Enhanced Interview with Night Dive Studios
« Reply #16 on: March 17, 2016, 03:21:13 PM »
Getting rights to release games is not cake im sure it takes time, relationships, and money. Probably not as easy as Night Dives making it seem though. But yeah some relaxation is probably in there well deserved. This isn't 2k were talking about 2k has millions to spare and work with its probably harder managing and bringing up a new label :s
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Offline Dinomite

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Re: Turok Enhanced Interview with Night Dive Studios
« Reply #17 on: March 20, 2016, 12:40:10 PM »
Getting rights to release games is not cake im sure it takes time, relationships, and money. Probably not as easy as Night Dives making it seem though. But yeah some relaxation is probably in there well deserved. This isn't 2k were talking about 2k has millions to spare and work with its probably harder managing and bringing up a new label :s
Its very easy to get a license if the creator wants a quick buck. alot of unreleased games from tge 80's/90's get released later cause the developer wants cash for his work.

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Offline Snake Plissken

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Re: Turok Enhanced Interview with Night Dive Studios
« Reply #18 on: September 11, 2016, 05:43:16 PM »
Getting rights to release games is not cake im sure it takes time, relationships, and money. Probably not as easy as Night Dives making it seem though. But yeah some relaxation is probably in there well deserved. This isn't 2k were talking about 2k has millions to spare and work with its probably harder managing and bringing up a new label :s
Its very easy to get a license if the creator wants a quick buck. alot of unreleased games from tge 80's/90's get released later cause the developer wants cash for his work.

Your very right, I'm establishing a startup business myself, going to inquire on some franchise ownership rights and/or franchise production rights.  any indi can post a game on steam for sale, so distrabution is a insured thing granted PR or the one man army of a developer and release knows the trend and can project finances, investments and sales with decent accuracy. Hell if they don't even know what there doing or makeing steam will post it for sale or tree light, if not just to make some bucks off of the sale who didn't know what to do when it came to steam distrabution.  On top of that, the rights to franchise market is going through a phase now, bigwig studios, law offices, even random small time firms all willing to sell at the lowest roller I seen in a very long time, even touchstone, universal and nbc ( parent company to so much more and a absorbent of everything from paramount to MGM, ) are selling rights to some pretty cool titles at unbalivbly low prices. I the days that are the best to jump on the wagon  are now.  And Ithose interested should do the same before there is no rights to cool franchises to pick up anymore, I'm sure soon the remaining owners will get up to motion and change  there tune here real soon and with all of this in handed and coupled with the concept that "now and days  nostalgia sells."

I'll be done renovating my property for being photogenic when it comes to displaying where The startup will be stationed out of. I am acquiring already on a few title's. All that would be left is to get solid 100% convince blue proof that a product I am presenting to investors would sell.

Offline Snake Plissken

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Re: Turok Enhanced Interview with Night Dive Studios
« Reply #19 on: September 11, 2016, 05:45:17 PM »
Getting rights to release games is not cake im sure it takes time, relationships, and money. Probably not as easy as Night Dives making it seem though. But yeah some relaxation is probably in there well deserved. This isn't 2k were talking about 2k has millions to spare and work with its probably harder managing and bringing up a new label :s
Its very easy to get a license if the creator wants a quick buck. alot of unreleased games from tge 80's/90's get released later cause the developer wants cash for his work.

Buy hey... Lol... You know me;) all that still doesn't take Turok and kex away as my number one goal in this life, and within every back to back day I'll spend on creating my work for it. :)

Your very right, I'm establishing a startup business myself, going to inquire on some franchise ownership rights and/or franchise production rights.  any indi can post a game on steam for sale, so distrabution is a insured thing granted PR or the one man army of a developer and release knows the trend and can project finances, investments and sales with decent accuracy. Hell if they don't even know what there doing or makeing steam will post it for sale or tree light, if not just to make some bucks off of the sale who didn't know what to do when it came to steam distrabution.  On top of that, the rights to franchise market is going through a phase now, bigwig studios, law offices, even random small time firms all willing to sell at the lowest roller I seen in a very long time, even touchstone, universal and nbc ( parent company to so much more and a absorbent of everything from paramount to MGM, ) are selling rights to some pretty cool titles at unbalivbly low prices. I the days that are the best to jump on the wagon  are now.  And Ithose interested should do the same before there is no rights to cool franchises to pick up anymore, I'm sure soon the remaining owners will get up to motion and change  there tune here real soon and with all of this in handed and coupled with the concept that "now and days  nostalgia sells."

I'll be done renovating my property for being photogenic when it comes to displaying where The startup will be stationed out of. I am acquiring already on a few title's. All that would be left is to get solid 100% convince blue proof that a product I am presenting to investors would sell.