Author Topic: Turok ATR viewer/exporter  (Read 68094 times)

Offline The_EyeofTurok

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Re: Turok ATR viewer/exporter
« Reply #70 on: September 23, 2015, 03:20:54 PM »
Do my eyes deceive me ? You got to be joking this is awesome! You surely could get a job like this dude, please keep it up please!
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Offline djdduty

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Re: Turok ATR viewer/exporter
« Reply #71 on: September 23, 2015, 04:15:04 PM »
Progress update time, time is flying.

It's been a bit slow, Stinkee and I are still re-working a lot of things in the renderer. Again, it is mostly features that won't affect very much in the turok viewer since it all has to do with better rendering quality such as post processing and deferred shading. However, I feel it is necessary to get the renderer interface really nailed down before we start a big project with it and have to refactor code as we go. T4Viewer will already need some maintenance to get it running correctly again with all the changes we made but hopefully we can bring you guys another build soon as promised ( before I so rudely suggested on waiting until UI was done... my fault on that  :P ).

Offline MaxMan

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Re: Turok ATR viewer/exporter
« Reply #72 on: September 24, 2015, 10:38:38 AM »
Oh its okay you guys take the time that is needed to make this perfect while setting up your rendering. Hey, the technical stuff is a high priority for this kind of stuff so no need to apologize or rush. From the way it looks, Stinkee kicked out some stuff earlier on to keep us interested for awhile at least for me. Thanks for an update dude.

Offline Dinomite

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Re: Turok ATR viewer/exporter
« Reply #73 on: September 24, 2015, 12:42:07 PM »
I Think you should archive old versions of the program. Alot of old programs and games did it like for example Sonic Robo Blast 2.

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Offline Spartan

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Re: Turok ATR viewer/exporter
« Reply #74 on: September 24, 2015, 04:15:39 PM »
Like Dinomite say, I recommend you to conservate the old versions. One question, the level viewer also open fly levels?
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Offline Drahsid

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Re: Turok ATR viewer/exporter
« Reply #75 on: September 24, 2015, 08:07:27 PM »
I found my T4, I'll check out the source.
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Offline Xeno Kai

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Re: Turok ATR viewer/exporter
« Reply #76 on: September 25, 2015, 11:34:26 AM »
This is pretty awesome, I personally would rather a editor for Turok 1 or 2 but hey I will take it for this to. Don't get me wrong I love Evolution also. I just like the classic games more :) Hope that this goes through guys keep going :)

Offline Adon

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Re: Turok ATR viewer/exporter
« Reply #77 on: September 29, 2015, 10:52:00 AM »
I bet they already thought of putting older versions in archives or something similar ;) But yeah it is a good idea.
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Offline Dinomite

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Re: Turok ATR viewer/exporter
« Reply #78 on: September 29, 2015, 12:29:47 PM »
Not much activity lately...

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Offline Snowball

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Re: Turok ATR viewer/exporter
« Reply #79 on: September 29, 2015, 05:16:12 PM »
I like someone does this to turok 2 to. i would do if i knew anything about programing but i don't  :'(