Author Topic: Patch #4 is available now!  (Read 2206 times)

Offline Edward850

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Patch #4 is available now!
« on: June 27, 2017, 04:23:23 PM »
Turok2 1.5.5 is now pushed publicly to all (Steam & GOG). If you didn't want dedicated server support, two new game-modes and DirectX optimizations, you can no longer hide from it.
This build is different from the public beta if you happened to be on it, so take note anybody who was hosting servers during the beta.
http://steamcommunity.com/games/405830/announcements/detail/1346988836024801897
Quote
1.5.5 Patch Notes
===========

Renderer / Graphics
====================
Instanced rendering for particles (Direct X optimization)
Shadow map optimizations (batched actor shadow casters)
Uniform buffer optimizations (Direct X)
Fixed cloaking effect not rendering
Fixed explosions changing color when making contact with 'alien flesh' surface types
Particles and trails can now be occluded by geometry (optimizations)

Single-Player Gameplay
======================
Destructibles now flash red when shot
Fix turrets in River of Souls not firing at player
Some components of the AI is now multi-threaded (optimizations)

Local and Network Multiplayer
=============================
Dedicated server support (self hosted with included binary, server list browser built in)
New InstaRok ("Instagib") game mode
New Raptor-Fest (survival co-op/competitive) game mode
Improved handling of large amounts of object synchronization
Restored 3 N64 maps; Escheria, Endangered species and Moonlit Mayhem
Stability updates
Added 'playername' cvar to act as the local player name in case no social service (Steam/GOG Galaxy) is available

User Interface
==============
New quick weapon select feature

Misc
==============
Optimized collision detection with static meshes
Fixed floating blood splats from shotgun bullets
« Last Edit: June 27, 2017, 04:25:44 PM by Edward850 »

Offline Rok

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Re: Patch #4 is available now!
« Reply #1 on: June 28, 2017, 09:59:05 AM »
Thanks you guys rok now I can play raptor fest and in gog. I played alone on a private I really like that mode its a lot of fun.  8)
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Offline vis

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Re: Patch #4 is available now!
« Reply #2 on: June 28, 2017, 03:12:08 PM »
Tnx, ed and to rest of dev crow. Wanna to say: original T2 mp, pc ver, stays best choice for player vs player, true competitive play, but with raptor fest, we getting best player vs ai experience, in remaster! That mod have best lag tolerance (ping less maters) and is extreme fun! So i would ask, others, members of forum, who are semi active or active players in Mp, what you think, guys and girls, about making tournament, in remaster, and playing raptor fest, on indirect competitive way, in near future? ;) Who wanna kill some monsters? I'm for it!
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Offline Duke64

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Re: Patch #4 is available now!
« Reply #3 on: June 28, 2017, 06:05:48 PM »
Tnx, ed and to rest of dev crow. Wanna to say: original T2 mp, pc ver, stays best choice for player vs player, true competitive play, but with raptor fest, we getting best player vs ai experience, in remaster! That mod have best lag tolerance (ping less maters) and is extreme fun! So i would ask, others, members of forum, who are semi active or active players in Mp, what you think, guys and girls, about making tournament, in remaster, and playing raptor fest, on indirect competitive way, in near future? ;) Who wanna kill some monsters? I'm for it!

Count me in for that I would play I'm already playing a lot of it and testing of new maps mods in the mode is great fun even by myself I get stuck trying to get them lol. Ready to kick ahhhss and kill raptors and I'm all out of ahhhss xD
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Offline Edward850

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Re: Patch #4 is available now!
« Reply #4 on: July 01, 2017, 08:51:27 PM »
As a note, we've hotpatched Turok2 to 1.5.6, fixing some issues with uninitialized particle data. Dedicated server hosts will need to update as per usual.

Offline Edward850

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Re: Patch #4 is available now!
« Reply #5 on: July 12, 2017, 11:12:38 PM »
Another update. Still 1.5.6, however German sounds/voices updated and some background technical updates too boring and nerdy for mortal man. Dedicated servers will need to update as the KPF updated.

Offline Jay Doomed

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Re: Patch #4 is available now!
« Reply #6 on: July 19, 2017, 01:04:45 PM »
Hi Edward great job guys. Hey was there an update on T2 yesterday? Anything specific there?
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Offline postal

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Re: Patch #4 is available now!
« Reply #7 on: July 19, 2017, 05:02:21 PM »
Hi Edward great job guys. Hey was there an update on T2 yesterday? Anything specific there?
you mean the 166 mb update yea?

http://steamcommunity.com/app/405830/discussions/0/1458455461472508262/

"Reprocessed the N64 music, notably making it much smaller shaving off ~200MB, and we pushed it to public now to keep it in sync and it wasn't going to affect any versioning."
"Adding to what Edward said, the actual substantive change is that we boosted the volume by around 6 to 12 dB depending on the track, so it now matches the volume of the PC tracks."

Offline Dinomite

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Re: Patch #4 is available now!
« Reply #8 on: July 19, 2017, 05:56:45 PM »
patch 666

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