Author Topic: {Release} Winter Turok - User Map/Mod  (Read 3000 times)

Offline Duke64

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{Release} Winter Turok - User Map/Mod
« on: December 25, 2017, 05:40:24 AM »
Merry Xmas Turok's

Turok Sanctum Download: https://turoksanctum.com/winter-turok/
Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=1244246522

Info:
I got inspiration from the two winter maps that were made this year. I didn't have plans to make something. I recorded the Iced Lost Land and that really motivated me to make something of my own. But I did start this a bit too late here (not enough time to get all ideas) I made started this 9 days ago though.. I will update this mod next year with more. This was a lot of fun, trying to winterize things naturally and build all of this for the holiday. With more time a lot more can go into this one in the future.

Features:
1 New map in a winter atmosphere. The map got bigger than planned. Collect 3 keys to open the exit portal.

New Pick up/Model: Turok's head is a pick up and it gives you 1 life

New Pick up/Model: Super Mario 64 Star. It speeds the players speed up for about 30 seconds and goes back to normal after that time. (Behemoth Programmer helped me through making my pick up change my players 'speed' for a 'set time'. Thanks! for taking a moment that was pretty tough appreciate that.)

New Textures: Most of the textures are the base games textures but I winterized them to look frosty/icy. (Diddy Kong Racing textures mainly used to help me blend with Turoks to look icy some Banjo snow textures also).

T-Rrex as a normal enemy: Behemoth Programmer's T-rex Normal enemy is used here. I just customized him some to my own needs. But its BP's script that he made for my Ancient Jungle bday map!. (Thanks)

Some other scripts for the level and more....

Secrets : 2

Story:
There has been tales that there is a place where life found a way, Dinosaurs and other creatures have easily adapted to frozen weather. They appear differently now with mostly blueish tints. We can't find out if it is a camo mechanism, that's what it appears to be. But the T-rex even has blue flames now and even fire has changed color. There's something at work here.... These enemies have learned to adapt like chameleons to there surroundings. Turok has to explore this old holiday retreat to clean up the infestation of 'monsters' as some would say. There's a big one located somewhere...




Merry Xmas Turok's and happy holidays!

If you would like to see a documentation of building this just go here: Note that the finalizing stages aren't even noted. I made this pretty quickly.

Documentations (boring hehe): https://duke64nukem.com/2017/12/18/turok-winter-map-wip/

:primagen: :chronosceptor:
« Last Edit: December 25, 2017, 10:52:14 PM by Duke64 »
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Offline Rok

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Re: {Release} Winter Turok
« Reply #1 on: December 25, 2017, 10:08:13 AM »
Looks awesome i'm going tyo play asap. Happy xmas to you too.  :feather: really cool picture!
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Offline Badger

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Re: {Release} Winter Turok
« Reply #2 on: December 25, 2017, 10:13:01 AM »
Holy moly, you had a winter map under the hood the whole time.

"Banjo kazooie custom turok textures" xD

Offline Duke64

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Re: {Release} Winter Turok
« Reply #3 on: December 25, 2017, 10:34:54 PM »
I did a small update, since I had no testers (no time to sort that out) I decided to play through a few more times and found a few things that needed little tweaks. I also added it to steam workshop.

http://steamcommunity.com/sharedfiles/filedetails/?id=1244246522

:raptoid:

Working on a normal version of it (non winter). Might go somewhere else..not sure yet.

« Last Edit: December 25, 2017, 11:33:26 PM by Duke64 »
Dinosaur Hunter
"Its time to make tracks"
"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Online Dinomite

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Re: {Release} Winter Turok - User Map/Mod
« Reply #4 on: December 26, 2017, 04:15:03 AM »
Very nice!

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Offline Duke64

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Re: {Release} Winter Turok - User Map/Mod
« Reply #5 on: December 27, 2017, 12:14:26 AM »
Very nice!
Thanks aye.

So who has found the secrets?? heh
« Last Edit: December 27, 2017, 12:14:55 AM by Duke64 »
Dinosaur Hunter
"Its time to make tracks"
"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Offline Smoke39

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Re: {Release} Winter Turok - User Map/Mod
« Reply #6 on: December 27, 2017, 01:20:29 AM »
I found the obvious one. :|

Offline Duke64

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Re: {Release} Winter Turok - User Map/Mod
« Reply #7 on: December 27, 2017, 12:48:34 PM »
I found the obvious one. :|

I wonder if that's the sky path one. I kind of wanted it to be a bit obvious for players but at the same time you do have to be looking in a direction you don't have to really go in, nice one.



Dinosaur Hunter
"Its time to make tracks"
"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Online BehemothProgrammer

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Re: {Release} Winter Turok - User Map/Mod
« Reply #8 on: December 27, 2017, 05:25:53 PM »
Awesome map. I loved the winter textures you did for everything and also the posters. And I see what you mean about the cliff drops, it does let me know I need to back it up. Good stuff! :t-rex:

Offline Deathsphere

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Re: {Release} Winter Turok - User Map/Mod
« Reply #9 on: December 28, 2017, 11:32:52 AM »
Bad ass level dude, merry xmas and soon happy new year! Its funny if anyone plays this map they should be able to tell that you started mapping from Duke Nukem 3D/Doom! I mean I can tell for sure... this map lets me know 100% even know I already know for facts ;) Can't wait to see the normal version great stuff.
« Last Edit: December 28, 2017, 11:33:25 AM by Deathsphere »