Author Topic: QTurok  (Read 620 times)

Offline Dinosoid

  • Fireborn
  • ****
  • Posts: 423
  • T:REP 1606
    • View Profile
Re: QTurok
« Reply #10 on: April 14, 2019, 12:44:53 AM »
 :treasure: :feather: :treasure: :feather: :treasure: good job once again

Offline BehemothProgrammer

  • Endtrail
  • ****
  • Posts: 221
  • T:REP 782
    • View Profile
Re: QTurok
« Reply #11 on: April 18, 2019, 08:04:13 PM »
:treasure: :feather: :treasure: :feather: :treasure: good job once again
:treasure: :treasure: :treasure:


Updated again. Added the third map - The Necropolis
« Last Edit: April 18, 2019, 08:04:57 PM by BehemothProgrammer »

Offline Duke64

  • Administrator
  • *****
  • Posts: 2048
  • T:REP 7041
  • Sixty Four
    • View Profile
    • Duke64Nukem.com
Re: QTurok
« Reply #12 on: April 19, 2019, 12:57:06 AM »
Nice job at this pace we might see a full QTurok, its getting even better now xD

 :raptoid:
Dinosaur Hunter
"Its time to make tracks"
"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Offline Dinosoid

  • Fireborn
  • ****
  • Posts: 423
  • T:REP 1606
    • View Profile
Re: QTurok
« Reply #13 on: April 19, 2019, 10:19:22 AM »
Take a break BehemothProgrammer. You've been very active ever since you joined. such a good person very talented

Offline Dinosoid

  • Fireborn
  • ****
  • Posts: 423
  • T:REP 1606
    • View Profile
Re: QTurok
« Reply #14 on: April 19, 2019, 01:52:14 PM »
what I meant is that you do to much work :bore: :bore: :bore: :bore: :bore: :bore:
« Last Edit: April 19, 2019, 01:54:23 PM by Dinosoid »

Offline Dinomite

  • Chronoscepter
  • ******
  • Posts: 2650
  • T:REP 8176
    • View Profile
Re: QTurok
« Reply #15 on: April 20, 2019, 10:33:34 PM »
Very nice job indeed.  :long-hunter:

The most hated person on the internet.

Offline Badger

  • Endtrail
  • ****
  • Posts: 203
  • T:REP 733
    • View Profile
Re: QTurok
« Reply #16 on: April 30, 2019, 11:18:59 AM »
BP has not seem to have mentioned yet, but the mod now has a 4th level, sanctum download also updated.
« Last Edit: April 30, 2019, 11:19:25 AM by Badger »

Offline BehemothProgrammer

  • Endtrail
  • ****
  • Posts: 221
  • T:REP 782
    • View Profile
Re: QTurok
« Reply #17 on: May 15, 2019, 08:34:34 PM »
Made one last update for this mod. I won't be doing anything more for it, so I hope everyone had fun playing it.

Changes:
- Title, Version, and Author of QTurok now displayed in console at game startup.
- Console commands now available. You can type "call help" for a list of the custom console commands I've added.
- Added console command "call music" to toggle playing the custom .wav music on/off.
- Removed the green glow on the Biosuit pickup.
- Put the Grenade, and Rocket fx back to default.
- In E1M2 I changed the first fire trap to shoot a short fire stream instead of a long one, making it easier to navigate through that area.
- Made E1M7 a bit easier with less robot enemies and added more victory gibs.